Book
Kumar, A. (2021)
Discover the methods and techniques required for creating immersive design visualization for industry. This book proposes ways for industry-oriented design visualization from …
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Softcover
eBook
Book
Hollister, B. E. (2021)
Learn the essential source code of Blender and its unique build system. This book provides the inner workings of the Blender C-based source code, and will be indispensable for …
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Softcover
eBook
Book
Kumar, A. (2020)
Create assets for history-based games. This book covers the fundamental principles required to understand and create architectural visualizations of historical locations using …
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Softcover
eBook
Book
Kumar, A. (2020)
Delve into the concepts of physically based rendering (PBR) using Allegorithmic’s Substance Painter. This book covers the integration of PBR textures with various 3D modeling and …
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Softcover
eBook
Book
Gilbert, R. M. (2019)
What is inclusive design? It is simple. It means that your product has been created with the intention of being accessible to as many different users as possible. For a long time, …
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Softcover
eBook
Book
Hillmann, C. (2019)
Apply the techniques needed to build VR applications for mobile and standalone head-mounted displays (HMDs) using the Unreal Engine. This book covers the entire VR ecosystem …
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Softcover
eBook
Book
Halladay, K. (2019)
It’s time to stop thinking that shaders are magical. You can use shaders to turn data into stunning visual effects, and get your hands dirty by building your own shader with this …
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Softcover
eBook
Book
Jackson, W. (2019)
Gain concepts central to smartwatch design, editing and animation correction using the popular open source Galaxy Watch Designer software package. This visual guide builds upon …
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Softcover
eBook
Book
Haines, E. (Ed), Akenine-Möller, T. (Ed) (2019)
This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create …
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Hardcover
eBook
Book
Dasgupta, R. (2018)
Design and implement voice user interfaces. This guide to VUI helps you make decisions as you deal with the challenges of moving from a GUI world to mixed-modal interactions with …
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Softcover
eBook
Book
Harder, J. (2018)
Upgrade your skills in Adobe Creative Cloud and enhance your corporate or personal website with multimedia and graphics. In this book you'll look at the latest versions of five …
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Softcover
eBook
Book
Wang, W. (2018)
Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you …
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Softcover
eBook
Book
Horvath, J., Cameron, R. (2018)
Learn how to manage and integrate the technology of 3D printers in the classroom, library, and lab. With this book, the authors give practical, lessons-learned advice about the …
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Softcover
eBook
Book
Korites, B. (2018)
This book will show you how to use Python to create graphic objects for technical illustrations and data visualization. Often, the function you need to produce the image you want …
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Softcover
eBook
Book
Späth, P. (2018)
Learn advanced techniques and improve your audio visualization skills with Thinking Machine Audio Dreams (ThMAD). With this book, you can concentrate on advanced examples and …
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Softcover
eBook
Book
Arslan, E. (2018)
Learn coding from scratch in a highly engaging and visual manner using the vastly popular JavaScript with the programming library p5.js. The skills you will acquire from this book …
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Softcover
eBook
Book
Späth, P. (2017)
Learn how to use Thinking Machine Audio Dreams (ThMAD), a realtime audio visualization engine for Ubuntu Linux. This book bridges the gap between programmers and artists. Both …
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Softcover
eBook
Book
Harder, J. (2017)
Harness the power of Adobe InDesign's data merge and style panel. Whether you're creating custom mail-outs or other mail-merge needs, familiarize yourself with this powerful …
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Softcover
eBook
Book
Pell, M. (2017)
Explore the approach, techniques, and mindshift needed to design truly breakthrough experiences for the Microsoft HoloLens and Windows Mixed Reality platform. Learn what’s so …
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Softcover
eBook
Book
Colubri, A. (2017)
Learn how to use the Processing programming language and environment to create Android applications with ease. This book covers the basics of the Processing language, allowing …
Available Formats:
Softcover
eBook