Skip to main content
  • Book
  • © 2018

Learn Computer Science with Swift

Computation Concepts, Programming Paradigms, Data Management, and Modern Component Architectures with Swift and Playgrounds

Apress

Authors:

  • Think computationally to use Swift to solve logic puzzles and create algorithms

  • Collect lines of code into blocks, functions, procedures, and methods

  • Structure data with Swift

Buy it now

Buying options

eBook USD 19.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 29.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access

This is a preview of subscription content, log in via an institution to check for access.

Table of contents (14 chapters)

  1. Front Matter

    Pages i-xvi
  2. Thinking Computationally

    • Jesse Feiler
    Pages 1-17
  3. Writing Code and Using Swift Playgrounds

    • Jesse Feiler
    Pages 19-35
  4. Exploring Programming Paradigms

    • Jesse Feiler
    Pages 37-47
  5. Using Algorithms

    • Jesse Feiler
    Pages 49-67
  6. Managing Control Flow: Repetition

    • Jesse Feiler
    Pages 69-89
  7. Working with Data: Collections

    • Jesse Feiler
    Pages 91-121
  8. Working with Data: Types

    • Jesse Feiler
    Pages 123-141
  9. Storing Data and Sharing Data

    • Jesse Feiler
    Pages 179-206
  10. Building Components

    • Jesse Feiler
    Pages 207-231
  11. Using Events to Guide Actions

    • Jesse Feiler
    Pages 233-248
  12. Getting into Xcode

    • Jesse Feiler
    Pages 249-270
  13. Bringing in People

    • Jesse Feiler
    Pages 271-279
  14. Back Matter

    Pages 295-303

About this book

Master the basics of solving logic puzzles, and creating algorithms using Swift on Apple platforms. This book is based on the curriculum currently being used in common computer classes. You’ll learn to automate algorithmic processes that scale using Swift in the context of iOS, macOS, tvOS, and watchOS.

Begin by understanding how to think computationally: to formulate a computational problem and recognize patterns and ways to validate it. Then jump ahead past the abstractions and conceptual work into using code snippets to build frameworks and write code using Xcode and Swift. Once you have frameworks in place, you’ll learn to use algorithms and structure data. Finally, you’ll see how to bring people into what you’ve built through a useable UI and how UI and code relate.

What You'll Learn

  • Recognize patterns and use abstractions
  • Build code into reusable frameworks
  • Manage code and share version control
  • Solve logic puzzles

Who This Book Is For

Young professionals interested in learning computer science from an Apple platform standpoint.


Authors and Affiliations

  • Suite 1, Plattsburgh, USA

    Jesse Feiler

About the author

Jesse Feiler is a developer, consultant, and author specializing in database technologies and location-based apps. He is the creator of Minutes Machine the meeting management app, as well as Saranac River Trail app a guide to the Trail that includes location-based updates as well as social media tools. His apps are available in the App Store and are published by Champlain Arts Corp (champlainarts.com). Jesse is heard regularly on WAMC Public Radio for the Northeast's The Roundtable. founder of Friends of Saranac River Trail, Inc. A native of Washington DC, he has lived in New York City and currently lives in Plattsburgh NY.

Bibliographic Information

  • Book Title: Learn Computer Science with Swift

  • Book Subtitle: Computation Concepts, Programming Paradigms, Data Management, and Modern Component Architectures with Swift and Playgrounds

  • Authors: Jesse Feiler

  • DOI: https://doi.org/10.1007/978-1-4842-3066-4

  • Publisher: Apress Berkeley, CA

  • eBook Packages: Professional and Applied Computing, Professional and Applied Computing (R0), Apress Access Books

  • Copyright Information: Jesse Feiler 2018

  • Softcover ISBN: 978-1-4842-3065-7Published: 17 December 2017

  • eBook ISBN: 978-1-4842-3066-4Published: 15 December 2017

  • Edition Number: 1

  • Number of Pages: XVI, 303

  • Number of Illustrations: 3 b/w illustrations, 113 illustrations in colour

  • Topics: Software Engineering/Programming and Operating Systems

Buy it now

Buying options

eBook USD 19.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 29.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access