Overview
- Covers Python and Java with Leap Motion
- Learn Unity with Leap Motion
- Learn Unreal 4, Processing, and JavaScript with Leap Motion
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Table of contents (9 chapters)
Keywords
About this book
Develop apps and games using the Leap Motion sensor. This book starts with a brief introduction to Leap Motion, then covers getting the Leap Motion working and setting up a Leap Motion development environment. Leap Motion for Developers also covers the life cycle of how you interact with Leap Motion and the workflow of making a complete app. You’ll see how to use different programming languages for simple and steady development.
The next part of the book walks through the basics of Leap Motion with Python and Java. We will then work on using Leap Motion with Unity, where we will build an app using Unity and then add different functionality to it. In the last part we cover Unreal 4, Processing, and JavaScript for Leap Motion.
What You Will Learn
- Look at the basics of Leap Motion
- Develop apps for the Leap Motion sensor
- See how different languages work with Leap Motion
- Discover the future of Leap Motion Who This Book Is For
Students, developers, game developers, and tech enthusiasts.
Authors and Affiliations
About the author
Bibliographic Information
Book Title: Leap Motion for Developers
Authors: Abhishek Nandy
DOI: https://doi.org/10.1007/978-1-4842-2550-9
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Abhishek Nandy 2016
Softcover ISBN: 978-1-4842-2549-3Published: 12 December 2016
eBook ISBN: 978-1-4842-2550-9Published: 10 December 2016
Edition Number: 1
Number of Pages: XV, 175
Number of Illustrations: 174 illustrations in colour
Topics: Hardware and Maker, Special Purpose and Application-Based Systems, Programming Techniques, User Interfaces and Human Computer Interaction