Overview
- Presents material from a unique workshop focused on employing social computing for behavioral modeling and prediction
- Integrates an interdisciplinary audience and welcomes researchers, practitioners, and graduate students from social science, behavioral science, computer science, psychology, cultural study, information systems, and operations research
- Incorporates views from government, industry, and academia
- Includes supplementary material: sn.pub/extras
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Table of contents (27 papers)
Keywords
About this book
Social computing concerns the study of social behavior and context based on computational systems. Behavioral modeling reproduces the social behavior, and allows for experimenting with and deep understanding of behavior, patterns, and potential outcomes. The pervasive use of computer and Internet technologies provides an unprecedented environment where people can share opinions and experiences, offer suggestions and advice, debate, and even conduct experiments. Social computing facilitates behavioral modeling in model building, analysis, pattern mining, anticipation, and prediction. The proceedings from this interdisciplinary workshop provide a platform for researchers, practitioners, and graduate students from sociology, behavioral and computer science, psychology, cultural study, information systems, and operations research to share results and develop new concepts and methodologies aimed at advancing and deepening our understanding of social and behavioral computing to aid critical decision making.
Editors and Affiliations
Bibliographic Information
Book Title: Social Computing, Behavioral Modeling, and Prediction
Editors: Huan Liu, John J. Salerno, Michael J. Young
DOI: https://doi.org/10.1007/978-0-387-77672-9
Publisher: Springer New York, NY
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer-Verlag US 2008
Hardcover ISBN: 978-0-387-77671-2Published: 12 March 2008
Softcover ISBN: 978-1-4419-4597-6Published: 04 November 2010
eBook ISBN: 978-0-387-77672-9Published: 24 January 2008
Edition Number: 1
Number of Pages: XVIII, 264
Topics: User Interfaces and Human Computer Interaction, Data Mining and Knowledge Discovery, Information Storage and Retrieval, Computer Appl. in Social and Behavioral Sciences, Game Theory, Economics, Social and Behav. Sciences, Statistics for Social Sciences, Humanities, Law