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  • Book
  • © 2009

Foundation Blender Compositing

Apress

Authors:

  • Blender is fast becoming the tool of choice for animation and 3D artists. This book shows them how they can also use Blender for visual effects, compositing, and post-production editing.

  • First book on Blender as a video and post-production compositing tool

  • Publication date coincides with anticipated release of Blender 2.5

  • Author is well-established in the Blender community and wrote much of the Blender wiki

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eBook USD 39.99
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  • Read on any device
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Softcover Book USD 49.99
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Table of contents (14 chapters)

  1. Front Matter

    Pages i-xxv
  2. Blender Overview

    Pages 1-23
  3. Welcome to Blender!

    Pages 53-87
  4. Formats

    Pages 89-108
  5. 3D Elements

    Pages 111-141
  6. Camera and World

    Pages 143-171
  7. Shading

    Pages 173-198
  8. Animated Effects

    Pages 201-245
  9. Rendering

    Pages 247-271
  10. Node-Based Compositing

    Pages 273-310
  11. Manipulating Images

    Pages 313-348
  12. Advanced Nodes

    Pages 351-388
  13. Nonlinear Video Editor

    Pages 391-421
  14. Sequencer Effects

    Pages 423-449
  15. Back Matter

    Pages 451-467

About this book

Anyone who uses Blender needs this book. Blender users know that it can be used for modeling, animation, and rendering, but it can also be used as a fully functional compositing and post-production application. This book explores Blender's use as a compositing and post-production tool in the video and film production pipeline. In this book, you will learn how to:

  • Create and apply masks and special effects in Blender
  • Composite images using Blender's node-based compositor
  • Sequence and overlay video and audio using Blender's non-linear editor

About the author

Roger Wickes is a producer, project manager, and intellectual property portfolio manager for commercials, pre-visualizations, games, training materials, and other assets of the creative enterprise. He has authored large parts of the Blender on-line wiki documentation for compositing nodes, animation, and video sequence editing, has used Blender for more than ten years, and is an active member of the community. He has managed over a hundred software professionals and consulted for Fortune 100 companies on various aspects of software development and business process, and his company produced some of the first Internet-based business software.

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 49.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access