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  • Book
  • © 2010

Learn Blackberry Games Development

Apress
  • Carol Hamer and Andrew Davison, expert software game developers, show you how to leverage the Black.

  • Berry Java Development Environment (based on Java ME) to design and create fun, sophisticated game applications from role playing to dueling with light sabers.

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  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 49.99
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  • Dispatched in 3 to 5 business days
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Table of contents (12 chapters)

  1. Front Matter

    Pages i-x
  2. Gaming on BlackBerry

    • Carol Hamer, Andrew Davison
    Pages 1-6
  3. BlackBerry Application Basics

    • Carol Hamer, Andrew Davison
    Pages 7-36
  4. Game Graphics and Events with MIDP and RIM Classes

    • Carol Hamer, Andrew Davison
    Pages 37-71
  5. Adding a Professional Look and Feel

    • Carol Hamer, Andrew Davison
    Pages 73-98
  6. Security and Selling Your Game

    • Carol Hamer, Andrew Davison
    Pages 99-129
  7. Swingin’ Light Saber

    • Carol Hamer, Andrew Davison
    Pages 131-182
  8. Play a Live Opponent with SMS

    • Carol Hamer, Andrew Davison
    Pages 183-234
  9. Using Scalable Vector Graphics

    • Carol Hamer, Andrew Davison
    Pages 235-272
  10. Creating Role-Playing Games on the Internet

    • Carol Hamer, Andrew Davison
    Pages 273-323
  11. Remotely Drive a (Toy) Sports Car

    • Carol Hamer, Andrew Davison
    Pages 325-362
  12. Fox and Hounds

    • Carol Hamer, Andrew Davison
    Pages 363-412
  13. Introducing 3D with JSR 239

    • Carol Hamer, Andrew Davison
    Pages 413-461
  14. Back Matter

    Pages 463-489

About this book

BlackBerry smart phones aren’t just for business. In fact, throw away that boring spreadsheet, tear up that yearly budget report—the BlackBerry is a lean, mean game-playing machine. Carol Hamer and Andrew Davison, expert software game developers, show you how to leverage the BlackBerry Java™ Development Environment (based on Java ME) to design and create fun, sophisticated game applications from role playing to dueling with light sabers. The BlackBerry: not as clumsy or as random as a blaster—an elegant device, for a more civilized age.

In this book, Carol and Andrew give you the professional techniques you need to use music, 2D and 3D graphics, maps, and game design patterns to build peer-to-peer games, role playing games, and more for the BlackBerry.

About the authors

Carol Hamer received her Ph.D. in number theory from Rutgers, the State University of New Jersey. Since then, she has worked as a software engineer for 10 years in the U.S., France, and Switzerland, including three years working for In-Fusio Mobile Games. Carol has written three books on mobile game programming for Apress: J2ME Games with MIDP2, Creating Mobile Games, and Learn BlackBerry Games Development. She writes a blog called A Little Bitty Java (http://bittyjava.wordpress.com) with programming ideas, troubleshooting tips, and code samples.

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 49.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access