Overview
Aims to be a first Android game app project case studies book, especially now with Android tablets in play.
Very hands-on lab manual or sandbox play type book for coder to learn by example and build right away to make money.
Android continues to be key tech and book market.
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Table of contents (8 chapters)
About this book
Apress, the leading Android books publisher, continues to provide you with very hands-on, practical books for teaching and showing app developers how to build and design apps, including game apps, that can be built and deployed in the various Android app stores out there.
Android Arcade Game App: A Real World Project - Case Study Approach is no different in that it walks you through creating an arcade style Prison Break game app—top to bottom—for an Android smartphone or tablet. This book teaches you the unique characteristics and challenges of creating an Arcade style game And it provides you with the full source code for this sample game app.
After working through this book, you can re-use its Prison Break app as your very own personal template, then customize for your specific variables, design and build your own Android game app - top to bottom. Then, deploy in one or more of the available Android app stores. Have fun and get coding.
About the author
Bibliographic Information
Book Title: Android Arcade Game App
Book Subtitle: A Real World Project - Case Study Approach
Authors: J. F. DiMarzio
DOI: https://doi.org/10.1007/978-1-4302-4546-9
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Professional and Applied Computing (R0), Apress Access Books
Copyright Information: Jerome DiMarzio 2012
Softcover ISBN: 978-1-4302-4545-2Published: 21 August 2012
eBook ISBN: 978-1-4302-4546-9Published: 01 October 2012
Edition Number: 1
Number of Pages: XI, 104
Topics: Game Development, Computer Applications