Make a 2D Arcade Game in a Weekend

With Unity

Authors: Sumpter, Jodessiah

Download source code Free Preview
  • Promotes the adaptation and building of a classic arcade game to a unique custom mobile game
  • Readers will learn from the lessons of highly a successful arcade classic
  • Readers will come away with a basic understanding of effective game planning, development and design
see more benefits

Buy this book

eBook n/a
  • ISBN 978-1-4842-1494-7
  • Digitally watermarked, DRM-free
  • Included format: EPUB, PDF
  • ebooks can be used on all reading devices
Softcover n/a
  • ISBN 978-1-4842-1495-4
  • Free shipping for individuals worldwide
About this book

Create and complete your first 2D arcade game in Unity. In this book you will learn to create an arcade classic brick breaker game from beginning to end. You will plan the game flow, add the graphics and create the game logic using the C# language, then build the UX to complete your game. By the time you have finished Make a 2D Arcade Game in a Weekend with Unity, you will have enough knowledge to tweak the game to create more levels or your own variant game rules, and you will have the confidence to go on and create your own 2D arcade games. You will also learn how to publish the game into mobile app stores. 

Unity is a powerful cross platform software tool that allows users to create 2D and 3D apps and games. Learning how to create an arcade classic game is a great way to learn the foundations of game design. While you do need to have a basic understanding of Unity to complete this project, advanced game building or advanced Unity experience is not required. 
  • Takes you through building a classic Atari style brick breaker game 
  • Provides you the basic knowledge for building games 
  • Teaches you how to script and design UI elements of the game
  • About the authors

    Jodessiah Sumpter has over 10 years of software development experience at Fortune 500 companies. He has also developed and deployed numerous mobile and TV applications on the Android, Blackberry, SONY Dash, and Samsung TV platforms. In addition he has 10+ years experience developing websites and Internet marketing materials for individuals and small businesses. Currently he is Systems and Technology Director at a large non-profit organization.

    Table of contents (8 chapters)

    Table of contents (8 chapters)
    • Getting Started

      Pages 1-21

      Sumpter, Jodessiah

    • Define Game Layout and Environment

      Pages 23-39

      Sumpter, Jodessiah

    • Create Positioning and Movement

      Pages 41-60

      Sumpter, Jodessiah

    • Scripting a Game Manager

      Pages 61-82

      Sumpter, Jodessiah

    • Adding Sound and Music

      Pages 83-95

      Sumpter, Jodessiah

    Buy this book

    eBook n/a
    • ISBN 978-1-4842-1494-7
    • Digitally watermarked, DRM-free
    • Included format: EPUB, PDF
    • ebooks can be used on all reading devices
    Softcover n/a
    • ISBN 978-1-4842-1495-4
    • Free shipping for individuals worldwide

    Services for this book

    Loading...

    Bibliographic Information

    Bibliographic Information
    Book Title
    Make a 2D Arcade Game in a Weekend
    Book Subtitle
    With Unity
    Authors
    Copyright
    2015
    Publisher
    Apress
    Copyright Holder
    Jodessiah Sumpter
    eBook ISBN
    978-1-4842-1494-7
    DOI
    10.1007/978-1-4842-1494-7
    Softcover ISBN
    978-1-4842-1495-4
    Edition Number
    1
    Number of Pages
    XV, 159
    Number of Illustrations
    119 b/w illustrations
    Topics