40% off Java, Oracle & related print & eBooks + FREE shipping through October 31st! Shop now >>

IT Through Experiential Learning

Learn, Deploy and Adopt IT through Gamification

Authors: Shiralkar, Shreekant W

  • Innovative and proven application scenarios of experiential learning to IT scenarios of learning, deploying and adopting
  • Framework for application of experiential learning to information technology situations as well as generic management and leadership skill development 
  • Detailed explanation and guidance for applying the learning methods for generating extraordinary results over the conventional methods
see more benefits

Buy this book

eBook $24.99
price for USA (gross)
  • ISBN 978-1-4842-2421-2
  • Digitally watermarked, DRM-free
  • Included format: EPUB, PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover $34.99
price for USA
  • ISBN 978-1-4842-2420-5
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
About this book

This concise book shows you how experiential learning can be used to overcome the challenges posed in applying and delivering information technology (IT) to your business needs through an innovative, game-based approach.

Technology innovations and evolving business models are part of a rapid change that is forcing corporate and management professionals to learn, deploy, and adopt IT in new ways in order to maintain a competitive advantage. Many are doing this through experiential learning. You’ll begin by reviewing the basics of experiential learning and its relevance to IT, followed by six chapters that apply the hands-on concept through various scenarios.

Make IT Through Experiential Learning one of your valued resources today.

What You'll Learn:
  • Innovative and proven IT-related application scenarios
  • Generic management and leadership skill development 
  • Guidance for applying the learning methods for generating extraordinary results over conventional methods

Who This Book Is For:
IT professionals, higher education students, and those engaged in training and organizational development.

About the authors

Senior management professional with experience on leading and managing business functions as well as technology consulting. 
Presently consolidating Analytic practice, for Tata Consultancy Services Ltd..Expertise in establishing, expanding and diversifying businesses for fortune 500 firms.  Mentored authors, published best seller books & white papers on technology. Have patents for innovation on technology & service delivery.

Table of contents (8 chapters)

Buy this book

eBook $24.99
price for USA (gross)
  • ISBN 978-1-4842-2421-2
  • Digitally watermarked, DRM-free
  • Included format: EPUB, PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover $34.99
price for USA
  • ISBN 978-1-4842-2420-5
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.

Services for this book

Loading...

Bibliographic Information

Bibliographic Information
Book Title
IT Through Experiential Learning
Book Subtitle
Learn, Deploy and Adopt IT through Gamification
Authors
Copyright
2016
Publisher
Apress
Copyright Holder
Shreekant W Shiralkar
eBook ISBN
978-1-4842-2421-2
DOI
10.1007/978-1-4842-2421-2
Softcover ISBN
978-1-4842-2420-5
Edition Number
1
Number of Pages
XIII, 98
Number of Illustrations and Tables
2 b/w illustrations, 58 illustrations in colour
Topics