Mostly Codeless Game Development
New School Game Engines
Authors: Ciesla, Robert
Free Preview- No previous programming experience required to get you going
- All game creation-related concepts are covered in an understandable fashion
- This book takes a thorough look at game creation software in ALL genres
Buy this book
- About this book
-
Get a head start in your game development career with this all-genre guide for absolute beginners. Whether you're into action games, role-playing games, or interactive fiction, we've got you covered. Mostly Codeless Game Development empowers new developers with little or no previous programming experience and explores all major areas of game development in a succinct, entertaining fashion.
Have you dreamed of making your own video game? Do you find the prospect daunting? Fear not. A new generation of game engines has emerged. Lengthy and complicated feats of programming are largely a thing of the past in video game development. To create commercially viable games you simply need the right tools, many of which are discussed in this book. A gigantic software team isn't a must-have prerequisite for success. The one-person operation is back.
What You Will Learn- Master the concepts and jargon used in game creation for the beginner
- Find the best game development suite for your project
- Make the most out of related graphics and audio production software
- Discover video game marketing essentials
Who This Book Is For
People with no programming experience who desire a career in the video game industry as producers or independent, single-person developers.
- Master the concepts and jargon used in game creation for the beginner
- About the authors
-
Robert Ciesla is a freelance writer from Helsinki, Finland. He has a BA in journalism and a knack for writing urban fiction and directing short films. Robert has worked on many video games on several platforms since being a kid in the mid-nineties. His personal website is at robertciesla.com.
- Table of contents (11 chapters)
-
-
Getting Ready!
Pages 1-9
-
Game Engine Museum
Pages 11-20
-
A Game Maker’s Lexicon: Level 1
Pages 21-40
-
Commercial Game Engines
Pages 41-95
-
Freeware Game Engines
Pages 97-121
-
Table of contents (11 chapters)
Bibliographic Information
- Bibliographic Information
-
- Book Title
- Mostly Codeless Game Development
- Book Subtitle
- New School Game Engines
- Authors
-
- Robert Ciesla
- Copyright
- 2017
- Publisher
- Apress
- Copyright Holder
- Robert Ciesla
- eBook ISBN
- 978-1-4842-2970-5
- DOI
- 10.1007/978-1-4842-2970-5
- Softcover ISBN
- 978-1-4842-2969-9
- Edition Number
- 1
- Number of Pages
- XXV, 219
- Number of Illustrations
- 47 illustrations in colour
- Topics