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Swift 4 for Absolute Beginners

Develop Apps for iOS

Authors: Kaczmarek, Stefan, Lees, Brad, Bennett, Gary

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  • Use Swift Playgrounds to learn iOS development quickly
  • Learn about Swift classes, properties, and functions
  • Write iPhone and Apple Watch apps from scratch
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Buy this book

eBook $24.99
price for USA (gross)
  • ISBN 978-1-4842-3063-3
  • Digitally watermarked, DRM-free
  • Included format: EPUB, PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover $34.99
price for USA
  • ISBN 978-1-4842-3062-6
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
About this book

Stay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven’t programmed since school, and it is now updated for Swift 4.

Many people have a difficult time believing they can learn to write iOS apps. Swift 4 for Absolute Beginners will show you how to do so. You'll learn Object Oriented Programming and be introduced to HealthKit before moving on to write your own iPhone and Watch apps from scratch.

Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 14 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. And the material in this book is supplemented by with the free, live online training sessions.

What You’ll Learn

  • Work with Swift classes, properties, and functions
  • Examine proper user interface and user experience design
  • Understand Swift data types: integers, floats, strings, and Booleans
  • Use Swift data collections: arrays and dictionaries
  • Review Boolean logic, comparing data, and flow control


Who This Book Is For

Anyone who wants to learn to develop apps for the Mac, iPhone, and iPad, and Watch using the Swift programming language. No previous programming experience is necessary.

About the authors

Gary Bennett teaches iPhone/iPad programming courses online. Gary has taught hundreds of students how to develop iPhone/iPad apps, and has several very popular apps on the iTunes App Store. Gary's students have some of the best-selling apps on the iTunes App Store. Gary also worked for 25 years in the technology and defense industries. He served 10 years in the U.S. Navy as a nuclear engineer aboard two nuclear submarines. After leaving the Navy, Gary worked for several companies as a software developer, chief information officer, and resident. As CIO, he helped take VistaCare public in 2002. Gary also co-authored iPhone Cool Projects for Apress. Gary lives in Scottsdale, Arizona with his wife, Stefanie, and their four children.

Brad Lees has more than a decade of experience in application development and server management. He has specialized in creating and initiating software programs in real-estate development systems and financial institutions. His career has been highlighted by his positions as information systems manager at The Lyle Anderson Company, product development manager for Smarsh, vice president of application development for iNation, and IT manager at The Orcutt/Winslow Partnership, the largest architectural firm in Arizona. A graduate of Arizona State University, Brad and his wife, Natalie, reside in Phoenix with their five children.

Stefan Kaczmarek is a software Engineer with over 20 years of experience specializing in mobile applications, large-scale software systems, project management, network protocols, encryption algorithms, and audio/video codecs. He has experience developing iOS software from webcams to fitness to education to point of sale. Stefan is also the author of Objective-C For Absolute Beginners

Table of contents (15 chapters)

  • Becoming a Great iOS Developer

    Kaczmarek, Stefan (et al.)

    Pages 1-11

  • Programming Basics

    Kaczmarek, Stefan (et al.)

    Pages 13-24

  • It’s All About the Data

    Kaczmarek, Stefan (et al.)

    Pages 25-38

  • Making Decisions, Program Flow, and App Design

    Kaczmarek, Stefan (et al.)

    Pages 39-61

  • Object-Oriented Programming with Swift

    Kaczmarek, Stefan (et al.)

    Pages 63-82

Buy this book

eBook $24.99
price for USA (gross)
  • ISBN 978-1-4842-3063-3
  • Digitally watermarked, DRM-free
  • Included format: EPUB, PDF
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
Softcover $34.99
price for USA
  • ISBN 978-1-4842-3062-6
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.

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Bibliographic Information

Bibliographic Information
Book Title
Swift 4 for Absolute Beginners
Book Subtitle
Develop Apps for iOS
Authors
Copyright
2018
Publisher
Apress
Copyright Holder
Stefan Kaczmarek, Brad Lees and Gary Bennett
eBook ISBN
978-1-4842-3063-3
DOI
10.1007/978-1-4842-3063-3
Softcover ISBN
978-1-4842-3062-6
Edition Number
4
Number of Pages
XXII, 317
Number of Illustrations
28 b/w illustrations, 237 illustrations in colour
Topics