Skip to main content
  • Book
  • © 2018

Program the Internet of Things with Swift for iOS

Learn How to Program Apps for the Internet of Things

Apress

Authors:

  • Uses native iOS framework to build apps for the Internet of Things and connected devices, including the Apple Watch, Apple Pay, and Bluetooth LE
  • Guides readers through increasingly difficult concepts and provides anecdotes from development experience, allowing readers to understand what they are building and why they are building it
  • Updated to Swift 4 and for the latest hardware (iPhone X, Apple TV 4K, Apple Watch 3)

Buy it now

Buying options

eBook USD 49.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 64.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access

This is a preview of subscription content, log in via an institution to check for access.

Table of contents (11 chapters)

  1. Front Matter

    Pages i-xviii
  2. Building Health Apps for the Internet of Things

    1. Front Matter

      Pages 1-1
  3. Building Your Own Internet Things

    1. Front Matter

      Pages 161-161
    2. Building Arduino-Based Peripherals

      • Ahmed Bakir
      Pages 163-191
    3. Building a Web Server on a Raspberry Pi

      • Ahmed Bakir
      Pages 267-309
  4. Building Apps Using Apple’s Advanced Internet of Things Technologies

    1. Front Matter

      Pages 311-311
    2. Using watchOS to Build an Apple Watch App

      • Ahmed Bakir
      Pages 359-406
  5. Back Matter

    Pages 445-455

About this book

Learn how to build apps using Apple’s native APIs for the Internet of Things, including the Apple Watch, HomeKit, and Apple Pay. You'll also see how to interface with popular third-party hardware such as the Raspberry Pi, Arduino, and the FitBit family of devices.
Program the Internet of Things with Swift and iOS is an update to the previous version and includes all new Swift 4 code. This book is a detailed tutorial that provides a detailed "how" and "why" for each topic, explaining Apple-specific design patterns as they come up and pulling lessons from other popular apps. To help you getting up and running quickly, each chapter is framed within a working project, allowing you to use the sample code directly in your apps.


The Internet of Things is not limited to Apple devices alone, so this book also explains how to interface with popular third-party hardware devices, such as the Fitbit and Raspberry Pi, and generic interfaces, like Restful API’sand HTTPS. You'll also review new API's like Face ID and new design considerations, and look more closely at SSL and how to make IoT connected apps more resistant to hackers. The coverage of Apple Watch has been expanded as well. The Internet of Things is waiting — be a part of it!


What You'll Learn
  • Use Apple's native IoT Frameworks, such as HealthKit, HomeKit, and FaceID
  • Interact with popular third-party hardware, such as the Raspberry Pi, Arduino, and FitBit
  • Work with real projects to develop skills based in experience
  • Make a smarter IoT with SiriKit and CoreML
Who This Book Is For

The primary audience for this book are readers who have a grasp of the basics of iOS development and are looking to improve their Internet of Things-specific skills. Intermediate to Advanced level. The secondary audience would be business decision makers (managers, business analysts, executives) who are looking to gain a rough understanding of what is involved in Internet of Things development for iOS.




Authors and Affiliations

  • devAtelier, Tokyo, Japan

    Ahmed Bakir

About the author

Ahmed Bakir is the founder and president of devAtelier, a mobile-first consulting firm. After getting his start in embedded systems, he made the mistake of telling someone at a party that he was developing iPhone apps for fun and has been inundated in work ever since. He has worked on over 30 mobile projects, including advising startups and architecting apps for Fortune 500 companies. Most recently, he was also invited to develop and teach iOS development at UCSD-Extension. His hobbies include painting, travel, and his never ending quest to discover new coffee shops.

Bibliographic Information

Buy it now

Buying options

eBook USD 49.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 64.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access