Authors:
- J2ME or Wireless Java development platform is a topic of interest, and is still a hot topic for shows like JavaOne
- Empowered by info on GUI graphics, sound, and music; enables a beginning wireless Java developer to build games for cell phone and other wireless devices
- Easy-to-read style with lots of practical, hands-on code examples
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Table of contents (18 chapters)
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Front Matter
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Back Matter
About this book
Have you thought about building games for your cell phone or other wireless devices? Whether you are a first–time wireless Java developer, or an experienced professional Beginning J2ME, Third Edition brings exciting wireless and mobile Java application development right to your door!
This book will empower you with numerous topics: sound HTTPS support, user interface API enhancements, sound/music API, a Game API, 3D graphics, and Bluetooth. Further, this book is easy to read and includes many practical, hands–on, and ready–to–use code examples. You will not be disappointed.
About the authors
Bibliographic Information
Book Title: Beginning J2ME
Book Subtitle: From Novice to Professional
Authors: Sing Li, Jonathan Knudsen
DOI: https://doi.org/10.1007/978-1-4302-0020-8
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Sing Li and Jonathan Knudsen 2005
Softcover ISBN: 978-1-59059-479-7Published: 22 April 2005
eBook ISBN: 978-1-4302-0020-8Published: 31 October 2006
Edition Number: 3
Number of Pages: XXIV, 480
Topics: Java, Software Engineering/Programming and Operating Systems