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  • © 2019

HCI International 2019 - Posters

21st International Conference, HCII 2019, Orlando, FL, USA, July 26–31, 2019, Proceedings, Part II

Part of the book series: Communications in Computer and Information Science (CCIS, volume 1033)

Conference series link(s): HCII: International Conference on Human-Computer Interaction

Conference proceedings info: HCII 2019.

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Table of contents (73 papers)

  1. Front Matter

    Pages i-xxiii
  2. Interacting with Games

    1. Front Matter

      Pages 1-1
    2. Computational and Network Utilization in the Application of Thin Clients in Cloud-Based Virtual Applications

      • Chandler Lattin, Glenn A. Martin, Shehan Sirigampola, Steven Zielinski
      Pages 17-24
    3. “YUE Virtual Park”

      • Ting Liang, XiaoYing Tang
      Pages 25-30
    4. Improving Mobile Gaming Experience with User Status Detect System

      • Shieh-chieh Liao, Fong-Gong Wu, Shu-Hsuan Feng
      Pages 31-36
    5. Freedom in Video Game Dialog: An Improvement on Player Immersion

      • Christopher J. Martinez, Matthew Ciarletto
      Pages 37-44
    6. Combining Personality and Physiology to Investigate the Flow Experience in Virtual Reality Games

      • Lazaros Michailidis, Jesus Lucas Barcias, Fred Charles, Xun He, Emili Balaguer-Ballester
      Pages 45-52
    7. How Tour Video Games Benefit Students: Study Case Freshman Engineering School

      • Leticia Neira-Tovar, Sergio Ordoñez, Francisco Torres-Guerrero
      Pages 53-60
    8. Card-Collection Mechanics in Educational Location-Based AR Games: Transforming Learning Goals to Virtual Rewards

      • Eric Cesar E. Vidal Jr., Jaclyn Ting Ting M. Lim, Jonathan D. L. Casano, Ma. Mercedes T. Rodrigo
      Pages 69-75
    9. Towards a Narrative Driven Understanding of Games User Experience

      • Henrik Warpefelt, Björn Strååt
      Pages 85-89
    10. Application of Archery to VR Interface

      • Masasuke Yasumoto, Takehiro Teraoka
      Pages 90-95
  3. Human Robot Interaction

    1. Front Matter

      Pages 105-105
    2. Simultaneous Dialog Robot System

      • Takuya Iwamoto, Kohtaro Nishi, Taishi Unokuchi
      Pages 107-111
    3. A Robot System Using Mixed Reality to Encourage Driving Review

      • Yuta Kato, Yuya Aikawa, Masayoshi Kanoh, Felix Jimenez, Mitsuhiro Hayase, Takahiro Tanaka et al.
      Pages 112-117

Other Volumes

  1. HCI International 2019 - Posters

About this book

The three-volume set CCIS 1032, CCIS 1033, and CCIS 1034 contains the extended abstracts of the posters presented during the 21st International Conference on Human-Computer Interaction, HCII 2019, which took place in Orlando, Florida, in July 2019.The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions.


The 208 papers presented in these three volumes are organized in topical sections as follows: Part I: design, development and evaluation methods and technique; multimodal Interaction; security and trust; accessibility and universal access; design and user experience case studies. Part II:interacting with games; human robot interaction; AI and machine learning in HCI; physiological measuring; object, motion and activity recognition; virtual and augmented reality; intelligent interactive environments. Part III: new trends in social media; HCI in business; learning technologies; HCI in transport and autonomous driving; HCI for health and well-being.

Editors and Affiliations

  • University of Crete and Foundation for Research and Technology – Hellas (FORTH), Heraklion, Crete, Greece

    Constantine Stephanidis

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access