Overview
Part of the book series: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering (LNICST, volume 366)
Included in the following conference series:
Conference proceedings info: DLI 2020.
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Table of contents (14 papers)
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Digital Technologies and Learning
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Designing for Innovation
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Digital Games, Gamification and Robots
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Designs for Innovative Learning
Other volumes
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Design, Learning, and Innovation
Keywords
- artificial intelligence
- communication systems
- computer games
- computer hardware
- computer networks
- computer science
- computer systems
- computer vision
- curricula
- e-learning
- education
- game design
- Human-Computer Interaction (HCI)
- information systems
- interactive computer graphics
- internet
- learning
- telecommunication systems
- user interfaces
- videogames
About this book
The 14 revised full papers presented were carefully selected from 40 submissions and are organized in four thematic sessions on: digital technologies and learning; designing for innovation; digital games, gamification and robots; designs for innovative learning.
Editors and Affiliations
Bibliographic Information
Book Title: Design, Learning, and Innovation
Book Subtitle: 5th EAI International Conference, DLI 2020, Virtual Event, December 10-11, 2020, Proceedings
Editors: Eva Irene Brooks, Anthony Brooks, Cristina Sylla, Anders Kalsgaard Møller
Series Title: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
DOI: https://doi.org/10.1007/978-3-030-78448-5
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2021
Softcover ISBN: 978-3-030-78447-8Published: 28 June 2021
eBook ISBN: 978-3-030-78448-5Published: 27 June 2021
Series ISSN: 1867-8211
Series E-ISSN: 1867-822X
Edition Number: 1
Number of Pages: X, 209
Number of Illustrations: 17 b/w illustrations
Topics: Communications Engineering, Networks, Computer Systems Organization and Communication Networks, Computer Applications, Computers and Education, Information Systems and Communication Service, Image Processing and Computer Vision