Skip to main content
  • Conference proceedings
  • © 2014

Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments

6th International Conference, VAMR 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part I

Part of the book series: Lecture Notes in Computer Science (LNCS, volume 8525)

Part of the book sub series: Information Systems and Applications, incl. Internet/Web, and HCI (LNISA)

Conference series link(s): VAMR: International Conference on Virtual, Augmented and Mixed Reality

Conference proceedings info: VAMR 2014.

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access

This is a preview of subscription content, log in via an institution to check for access.

Table of contents (39 papers)

  1. Front Matter

  2. Interaction Devices, Displays and Techniques in VAMR

    1. Front Matter

      Pages 1-1
    2. Classification of Interaction Techniques in the 3D Virtual Environment on Mobile Devices

      • Eliane Balaa, Mathieu Raynal, Youssef Bou Issa, Emmanuel Dubois
      Pages 3-13
    3. Multimodal Interfaces and Sensory Fusion in VR for Social Interactions

      • Esubalew Bekele, Joshua W. Wade, Dayi Bian, Lian Zhang, Zhi Zheng, Amy Swanson et al.
      Pages 14-24
    4. Multi-modal Interaction System to Tactile Perception

      • Lorenzo Cavalieri, Michele Germani, Maura Mengoni
      Pages 25-34
    5. A Natural User Interface for Navigating in Organized 3D Virtual Contents

      • Guido Maria Re, Monica Bordegoni
      Pages 93-104
    6. Requirements for Virtualization of AR Displays within VR Environments

      • Erik Steindecker, Ralph Stelzer, Bernhard Saske
      Pages 105-116
    7. Robot Behavior for Enhanced Human Performance and Workload

      • Grace Teo, Lauren Reinerman-Jones
      Pages 117-128
  3. Designing Virtual and Augmented Environments

    1. Front Matter

      Pages 129-129
    2. Subjective-Situational Study of Presence

      • Nataly Averbukh
      Pages 131-138
    3. Development of a Squad Level Vocabulary for Human-Robot Interaction

      • Daniel Barber, Ryan W. Wohleber, Avonie Parchment, Florian Jentsch, Linda Elliott
      Pages 139-148
    4. Towards an Interaction Concept for Efficient Control of Cyber-Physical Systems

      • Ingo Keller, Anke Lehmann, Martin Franke, Thomas Schlegel
      Pages 149-158
    5. 3D Design for Augmented Reality

      • Ivar Kjellmo
      Pages 159-169

Other Volumes

  1. Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments

About this book

The two-volume set LNCS 8525-8526 constitutes the refereed proceedings of the 6th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI 2014, in Heraklion, Crete, Greece, in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 82 contributions included in the VAMR proceedings were carefully reviewed and selected for inclusion in this two-volume set. The 39 papers included in this volume are organizedin the following topical sections: interaction devices, displays and techniques in VAMR; designing virtual and augmented environments; avatars and virtual characters; developing virtual and augmented environments.

Editors and Affiliations

  • Institute for Simulation and Training, University of Pennsylvania, Orlando, USA

    Randall Shumaker, Stephanie Lackey

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access