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  • Book
  • © 2004

Interactive Dramaturgies

New Approaches in Multimedia Content and Design

  • Outstanding case studies of interactive productions
  • Concepts, visualization, sound concepts and production of interactive media in the fields of education, culture, art, game, and entertainment
  • With numerous coloured illustrations
  • Includes supplementary material: sn.pub/extras

Part of the book series: X.media.publishing (XMEDIAPUBL)

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Table of contents (20 chapters)

  1. Front Matter

    Pages I-XIV
  2. Introduction Aspects of Interactive Dramaturgies

  3. Multimedia/Interaction/Dramaturgy

    1. Front Matter

      Pages 7-7
    2. Elements of a History of Interactive Dramaturgy

      • Heide Hagebölling
      Pages 9-16
    3. The New Horsemen of the Apocalypse

      • Bernard Allien
      Pages 17-22
    4. Dialogue with Machines

      • Peter Krieg
      Pages 23-31
  4. Cultural Learning

    1. Front Matter

      Pages 33-33
    2. The Poem Gita-Govinda

      • Ranjit Makkuni
      Pages 35-42
  5. Museum & Media

    1. Front Matter

      Pages 73-73
    2. Setting the Stage for Interaction

      • James M. Bradburne
      Pages 75-97
  6. MediaTecture & HybridSpaces

    1. Front Matter

      Pages 113-113
    2. metaField: Interactive DataSpaces

      • Ron MacNeil, William Keays
      Pages 115-122
    3. The Crossing

      • Ranjit Makkuni
      Pages 123-129
  7. Gaming & Interaction

    1. Front Matter

      Pages 131-131
    2. Action, Adventure, Desire

      • Claus Pias
      Pages 133-147
    3. Games of Gods

      • Florian Stangl
      Pages 149-156
  8. Hands@Film & Television

    1. Front Matter

      Pages 157-157

About this book

Interactive media require new forms of dramaturgy. Heide Hagebölling develops a new understanding of dramaturgy, "Interactive Dramaturgy", which goes beyond interactive storytelling. Contributions by international multimedia authors, designers, and artists outline concepts and strategies for multimedia productions. These outstanding example projects cover various genres: culture, museum, TV, and education. Interactive media are complex and have multiple dimensions. A linear dramaturgy, therefore, no longer holds. The global connection via Internet fosters further dimensions of exchange and competition. Interactive dramaturgies define rules, transition points, and dimensions of multi-user environments. Multimedia, real and virtual elements must be carefully integrated within applications or installations. Interactive dramaturgies help design and create environments and content that lead to immersion, active exploration, and knowledge acquisition, and that motivate users to repeated visits.

Reviews

From the reviews:

"This book, excellent in its choice of authors, presentation and illustrations, examines interlinked topics that include visual language and interface design, methods of conceptualizing human-machine communication and interactions which break with linear narrative traditions. … Its range of ideas and the quality of discussion recommend that it should be placed within the reach of all researchers, designers and teachers who are interested in the educational potential of interactive media." (Prof. Roger Hartley, Journal of Computer Assisted Learning, 2005)

Editors and Affiliations

  • Academy of Media Arts Cologne École Supérieur des Arts et Médias, Kunsthochschule für Medien Köln, Köln, Germany

    Heide Hagebölling

Bibliographic Information

Buy it now

Buying options

eBook USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access