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  2. Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.facet.de] 97,797
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  4. Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.facet.fr] 537
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  1. Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.facet.la] 66
  2. Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.facet.es] 7
  3. Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.facet.pt] 3
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Unity Networking Fundamentals Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.book]

Unity Networking Fundamentals

Kelly, S., Kumar, K. (2022)

Learn the fundamentals of networking with Unity and C#. This book covers a variety of topics, including accessing data using RESTful APIs, local networked games, and creating …

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Game Development with MonoGame Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.book]

Game Development with MonoGame

Salin, L., Morrar, R. (2022)

Create a polished game that includes many levels and fights using MonoGame. This book will show you how to add AI agents and 2D physics into your game, while improving the …

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Ray Tracing Gems II Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.book]

Ray Tracing Gems II

Marrs, A. (Ed), Shirley, P. (Ed), Wald, I. (Ed) (2021)

This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to …

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Beginning Unity Editor Scripting Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.book]

Beginning Unity Editor Scripting

Kok, B. (2021)

Learn about editor scripting in Unity, including different possible methods of editor customization to fit your custom game workflow or even to create assets that could be …

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Smart Pedagogy of Game-based Learning Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.book]

Smart Pedagogy of Game-based Learning

Daniela, L. (Ed) (2021)

This book addresses the role of appropriate, specialized, structured pedagogy for game-based learning. It is an important reference for researchers who have carried out studies in …

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Introduction to Video Game Engine Development Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.book]

Introduction to Video Game Engine Development

Brusca, V. G. (2021)

Start your video game development journey by learning how to build a 2D game engine from scratch. Using Java (with NetBeans as your IDE and using Java’s graphics framework) or by …

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How to Make a Game Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.book]

How to Make a Game

Fahme, M., Khan, T. H. (2021)

Get a head start on making your games efficiently by avoiding common design and development pitfalls. Video games combine art and programming; this unique position has opened up …

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Deep Reinforcement Learning in Unity Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.book]

Deep Reinforcement Learning in Unity

Majumder, A. (2021)

Gain an in-depth overview of reinforcement learning for autonomous agents in game development with Unity. This book starts with an introduction to state-based reinforcement …

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Immersive 3D Design Visualization Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.book]

Immersive 3D Design Visualization

Kumar, A. (2021)

Discover the methods and techniques required for creating immersive design visualization for industry. This book proposes ways for industry-oriented design visualization from …

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Beginning Unreal Engine 4 Blueprints Visual Scripting Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.book]

Beginning Unreal Engine 4 Blueprints Visual Scripting

Pv, S. (2021)

Discover how Unreal Engine 4 allows you to create exciting games using C++ and Blueprints. This book starts with installing, launching, and examining the details of Unreal …

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Beginning Game AI with Unity Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.book]

Beginning Game AI with Unity

Cossu, S. M. (2021)

Game developers will use this book to gain a basic knowledge of programming artificial intelligence using Unity and C#. You will not be bored learning the theory underpinning AI. …

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AR and VR Using the WebXR API Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.book]

AR and VR Using the WebXR API

Baruah, R. (2021)

Gain an in-depth knowledge in immersive web development to create augmented reality (AR) and virtual reality (VR) applications inside web browsers using WebXR API, WebGL, …

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Learning to Play Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.textbook]

Learning to Play

Plaat, A. (2020)

In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why …

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MonoGame Mastery Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.book]

MonoGame Mastery

Capellman, J., Salin, L. (2020)

Master the art of game creation with MonoGame—the cross-platform framework of choice for independent developers. Learn the various aspects needed to create your next game by …

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Beginning Android Games Development Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.book]

Beginning Android Games Development

Hagos, T., Zechner, M., DiMarzio, J., Green, R. (2020)

Do you have an awesome idea for the next break-through mobile gaming title? This updated edition will help you kick-start your project as it guides you through the process of …

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Roguelike Development with JavaScript Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.book]

Roguelike Development with JavaScript

Garzia, A. A. (2020)

Go on an adventure and build a roguelike from scratch using JavaScript. With the help of the battle-tested Phaser library, you’ll go through all the steps to build a small, fun, …

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Creating Game Environments in Blender 3D Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.book]

Creating Game Environments in Blender 3D

Mendoza Guevarra, E. T. (2020)

Discover how to create a simple game environment in Blender 3D, from modeling and texturing game assets, to placing them in a scene.  You’ll export and import game assets as well …

Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.format._label] Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.format.SOFT] Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.format.EBO]

VR Integrated Heritage Recreation Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.book]

VR Integrated Heritage Recreation

Kumar, A. (2020)

Create assets for history-based games. This book covers the fundamental principles required to understand and create architectural visualizations of historical locations using …

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Practical Rust Projects Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.book]

Practical Rust Projects

Lyu, S. (2020)

Go beyond the basics and build complete applications using the Rust programming language. The applications in this book include a high-performance web client, a microcontroller …

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Beginning Unity Android Game Development Error[unknown-locale | Frontend.ProductSearchPage | section.resultlist.book]

Beginning Unity Android Game Development

Takoordyal, K. (2020)

Master the art of programming games for Android using the Unity3D game engine. This book will help you understand basic concepts of game development in Unity. By the end of …

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