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This selection contains Springer Nature titles

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Showing 5 results.

Within Last 6 Months Previous Month

Deep Reinforcement Learning in Unity Book

Deep Reinforcement Learning in Unity

Majumder, A. (2021)

Gain an in-depth overview of reinforcement learning for autonomous agents in game development with Unity. This book starts with an introduction to state-based reinforcement …

Available Formats: Softcover eBook

Immersive 3D Design Visualization Book

Immersive 3D Design Visualization

Kumar, A. (2021)

Discover the methods and techniques required for creating immersive design visualization for industry. This book proposes ways for industry-oriented design visualization from …

Available Formats: Softcover eBook

Beginning Game AI with Unity Book

Beginning Game AI with Unity

Cossu, S. M. (2021)

Game developers will use this book to gain a basic knowledge of programming artificial intelligence using Unity and C#. You will not be bored learning the theory underpinning AI. …

Available Formats: Softcover eBook

AR and VR Using the WebXR API Book

AR and VR Using the WebXR API

Baruah, R. (2021)

Gain an in-depth knowledge in immersive web development to create augmented reality (AR) and virtual reality (VR) applications inside web browsers using WebXR API, WebGL, …

Available Formats: Softcover eBook

Palgrave Studies in Cyberpsychology Series

Palgrave Studies in Cyberpsychology

Binder, J. (Ed)

Palgrave Studies in Cyberpsychology aims to foster and to chart the scope of research driven by a psychological understanding of the effects of the 'new technology' that is …
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