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This selection contains Springer Nature titles

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  1. Book 135
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  1. Game Development 137 Remove
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Showing 17 results.

Within Game Development

Virtual Reality with VRTK4 Book

Virtual Reality with VRTK4

Baruah, R. (2020)

Virtual reality is quickly becoming the next medium to communicate your ideas.  Once siloed in make-believe world of science fiction, virtual reality can now touch any aspect of …

Available Formats: Softcover eBook

Physically Based Shader Development for Unity 2017 Book

Physically Based Shader Development for Unity 2017

Doppioslash, C. (2018)

Benefit from the latest rendering tech developments, currently covered only in papers and talks from Siggraph, in a way any developer or technical artist using Unity can take …

Available Formats: Softcover eBook

Mostly Codeless Game Development Book

Mostly Codeless Game Development

Ciesla, R. (2017)

Get a head start in your game development career with this all-genre guide for absolute beginners. Whether you're into action games, role-playing games, or interactive fiction, …

Available Formats: Softcover eBook

Game Development with Construct 2 Book

Game Development with Construct 2

STEMKOSKI, L., Leider, E. (2017)

Design and create video games using Construct 2. No prior experience is required. Game Development with Construct 2 teaches you to create 12 different game projects from a variety …

Available Formats: Softcover eBook

Introduction to DevOps with Chocolate, LEGO and Scrum Game Book

Introduction to DevOps with Chocolate, LEGO and Scrum Game

Pylayeva, D. (2017)

Discover a role-based simulation game designed to introduce DevOps in a very unusual way. Working with LEGO and chocolate, using avatars, personas, and role cards, you will gain …

Available Formats: Softcover eBook

Rapid Game Development Using Cocos2d-JS Book

Rapid Game Development Using Cocos2d-JS

Kumar, H., Rahman, A. (2016)

Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment …

Available Formats: Softcover eBook

Practical GameMaker: Studio Book

Practical GameMaker: Studio

Tyers, B. (2016)

Gain the skills required to create fun and compelling games using GameMaker: Studio, and its GML programming language. In this full-color book you’ll learn 24 practical …

Available Formats: Softcover eBook

Beginning Android Games Book

Beginning Android Games

Zechner, M., DiMarzio, J. F., Green, R. (2016)

Learn all of the basics needed to join the ranks of successful Android game developers. You'll start with game design fundamentals and Android programming basics, and then …

Available Formats: Softcover eBook

Beginning Platino Game Engine Book

Beginning Platino Game Engine

Nandy, A., Chanda, D. (2016)

Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic. With Beginning Platino Game …

Available Formats: Softcover eBook

Polished Game Development Book

Polished Game Development

Goodwin, S. (2016)

Learn the things you need for a complete game, such as translations and tutorials, and improve the things you've already written to raise their standard to a professional level. …

Available Formats: Softcover eBook

Program Arcade Games Book

Program Arcade Games

Craven, P. (2016)

Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to …

Available Formats: Softcover eBook

MMOs from the Outside In Book

MMOs from the Outside In

Bartle, R. A. (2016)

This follow-up volume to MMOs from the Inside Out is a further collection of bold ideas, information, and instruction from one of the true pioneers of Massively-Multiplayer Online …

Available Formats: Softcover eBook

Make a 2D RPG in a Weekend Book

Make a 2D RPG in a Weekend

Perez, D. (2015)

Updated for RPG Maker MV using JavaScript, Make a 2D RPG in a Weekend shows you how to create your very own dungeon crawler game in RPG Maker MV in a single weekend. The entire …

Available Formats: Softcover eBook

Sudoku Programming with C Book

Sudoku Programming with C

Zambon, G. (2015)

Sudoku Programming with C teaches you how to write computer programs to solve and generate Sudoku puzzles. This is a practical book that will provide you with everything you need …

Available Formats: Softcover eBook

Pro Android Games Book

Pro Android Games

Nardone, M., Silva, V. (2015)

Combining actionable, real-world source code with graphics, Pro Android Games, Third Edition shows you how to build more sophisticated and addictive Android game apps with minimum …

Available Formats: Softcover eBook

Beginning Lua with World of Warcraft Add-ons Book

Beginning Lua with World of Warcraft Add-ons

Emmerich, P. (2009)

If you play World of Warcraft, chances are you know what Deadly Boss Mods is: it's the most widely downloaded modification available for World of Warcraft, considered required …

Available Formats: Softcover eBook

Beginning Unreal Game Development Book

Beginning Unreal Game Development

Nixon, D. (2020)

Get started creating video games using Unreal Engine 4 (UE4) and learning the fundamentals of game development. Through hands-on, step-by-step tutorials, you will learn to design …

Available Formats: Softcover eBook

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