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Understanding 3D Animation Using Maya

By John Edgar Park

  • eBook Price: $99.00
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  • ISBN13: 978-0-3870-0176-0
  • 344 Pages
  • User Level: Professionals
  • Publication Date: August 29, 2007
  • Available eBook Formats: PDF
Full Description
Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter- Integrates the 'why' concepts of 3-D simultaneously with the 'how-to' techniques- Skills reinforced with tutorials and chapter projects- Real-world experience distilled into helpful hints and step-by-step guides for common tasks
Table of Contents

Table of Contents

  1. Essential skills.
  2. Refinements.
  3. Intermediate skills.
  4. Adding character.
  5. Wiring things up.
  6. Bringing it all together.
  7. Index.

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