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iOS 6 Recipes

A Problem-Solution Approach

By Hans-Eric Grnlund , Colin Francis , Shawn Grimes

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iOS 6 Recipes: A Problem-Solution Approach is your code reference and guide to developing solutions on iPad, iPhone, and other iOS 6 devices and platforms. This book provides in-depth code samples, recipes, templates and discussions for scenarios that developers face every day.

Full Description

  • ISBN13: 978-1-4302-4599-5
  • 696 Pages
  • User Level: Intermediate
  • Publication Date: December 4, 2012
  • Available eBook Formats: EPUB, MOBI, PDF
  • Print Book Price: $44.99
  • eBook Price: $31.99
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Full Description

iOS 6 Recipes: A Problem-Solution Approach is your code reference and guide to developing solutions on iPad, iPhone, and other iOS 6 SDK devices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of real-world cases that will enable you to build fully functional applications quickly and efficiently.

The recipes included in this book are wide in scope, and have been geared toward the professional developer. You'll find clear and concise code samples accompanying each recipe, and will be presented with cutting-edge solutions that bring forth the best that the iOS 6 SDK has to offer. The recipes include:

  • Working with Autolayout to build flexible user interfaces that adapts to different screen sizes
  • Building applications that incorporate multimedia
  • Building location-aware apps
  • Understanding best practices for application design and development

    You'll find iOS 6 Recipes: A Problem-Solution Approach to be an indispensable reference for all of your iOS development.

    What you’ll learn

    • How to make your apps truly stand out with multimedia
    • How to integrate social network services like Twitter and Facebook into you apps
    • How to enhance your game apps with GameCenter
    • How to develop powerful apps with the latest Xcode
    • How to use Table Views and Collection Views in combination with Core Data to build powerful data-driven apps
    • How to build beautiful location-based apps with the new map engine

      Who this book is for

      This book is intended for developers familiar with the Objective-C programming language and with an interest in developing apps for the iPhone and iPad. While a basic knowledge of Objective-C is expected, developers at all levels of app development will benefit from this book.

      Table of Contents

      Table of Contents

      1. Application Recipes
      2. Layout Recipes
      3. Table and Collection View Recipes
      4. Location Recipes
      5. Motion Recipes
      6. Map Recipes
      7. Social Network Recipes
      8. Camera Recipes
      9. Multimedia Recipes
      10. Image Recipes
      11. User Data Recipes
      12. Data Storage Recipes
      13. Data Transmission Recipes
      14. Game Kit Recipes
      Source Code/Downloads

      Downloads are available to accompany this book.

      Your operating system can likely extract zipped downloads automatically, but you may require software such as WinZip for PC, or StuffIt on a Mac.

      Errata

      If you think that you've found an error in this book, please let us know about it. You will find any confirmed erratum below, so you can check if your concern has already been addressed.

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