- Full Description
Beginning iOS Media App Development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples and thorough explanations of the code in each example. This book includes detailed step-by-step instructions and important background information from experienced media and utility app developer, Ahmed Bakir.
You'll learn about content creation, playback, and advanced topics. In addition to deep-diving into features, we will tie together each major section with a project that illustrates what we have learned and that pulls in lessons from other popular apps. You'll even learn about the latest iOS 8 and Xcode 6 media features.
After reading this book, you should be able to build your first rich media app or utility app that utilizes multimedia for the App Store. And, if you're a game developer, this book will provide you with tools to help make your game app look even better.
What youll learn
- How to build rich, dynamic photo, audio, video, or multimedia apps using iOS SDK
- Get your hands dirty right away with hands-on examples and detailed explanations that build on what you've already learned
- How to develop and integrate photos on iOS
- How to create, edit and build the audio experience into your apps that have sound and music
- How to create, edit and build the video and animation experience into your apps
- How to combine these experiences and much more
Who this book is for
This book is for iOS app developers with at least some experience with the iOS SDK, Objective-C, and Cocoa Touch.
- Table of Contents
Table of Contents
Chapter 1: Welcome to iOS Media App Development
Part 1: ImagesChapter 2: Adding Images to Your App
Chapter 3: Doing Useful Things with your Images
Chapter 4: Advanced Photo Interfaces
Part 2: Audio
Chapter 5: Playing and Recording Audio Files
Chapter 6: Using External Audio Sources
Chapter 7: Advanced Audio Topics
Part 3: Video
Chapter 8: Playing and Recording Video
Chapter 9: Building a Custom Video Playback Interface
Chapter 10: Building a Custom Video Recording Interface
Part 4: iOS8
Chapter 11: User Interface Development with XCode 6
Chapter 12: Using the AVKit Framework for Media Playback
Chapter 13: Fitness Tracking with HealthKit and Core Motion
Chapter 14: Getting Started with Swift
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