C++ Quick Syntax Reference

By Mikael Olsson

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The C++ Quick Syntax Reference by Mikael Olsson is a condensed tutorial and quick code syntax reference to the C++ programming language.

Full Description

  • ISBN13: 978-1-4302-6277-0
  • 124 Pages
  • User Level: Beginner to Intermediate
  • Publication Date: August 6, 2013
  • Available eBook Formats: EPUB, MOBI, PDF
  • Print Book Price: $19.99
  • eBook Price: $13.99
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Full Description

The C++ Quick Syntax Reference is a condensed code and syntax reference to the C++ programming language. It presents the essential C++ syntax in a well-organized format that can be used as a handy reference.

You won’t find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a language reference that is concise, to the point and highly accessible. The book is packed with useful information and is a must-have for any C++ programmer.

In the C++ Quick Syntax Reference, you will find:

  • A concise reference to the C++ language syntax.
  • Short, simple, and focused code examples.
  • A well laid out table of contents and a comprehensive index allowing easy review.

What you’ll learn

  • How to create a C++ HelloWorld
  • How to Compile and Run
  • What are C++ Variables, Operators, Pointers and References
  • What are Arrays, Strings, Conditionals, Loops and more
  • How to do Functions
  • How to work with Constructors, Inheritance, Overridings
  • How to use Access Levels, Static, Enum, String and Union, and more
  • What are Custom Conversions, Namespaces, Constants, and Preprocessor
  • How to do Event Handling
  • What are Type Conversions, Templates, Headers, and more

Who this book is for

This book is a quick, handy pocket syntax reference for experienced C++ programmers, and a concise, easily-digested introduction for other programmers new to C++.

Table of Contents

Table of Contents

1. HelloWorld
2. Compile and Run
3. Variables
4. Operators
5. Pointers
6. References
7. Arrays
8. String
9. Conditionals
10. Loops
11. Functions
12. Class
13. Constructor
14. Inheritance
15. Overriding
16. Access Levels
17. Static
18. Enum
19. String and Union
20. Operator Overloading
21. Custom Conversions
22. Namespaces
23. Constants
24. Preprocessor
25. Event Handling
26. Type Conversions
27. Templates
28. Headers

Source Code/Downloads

Downloads are available to accompany this book.

Your operating system can likely extract zipped downloads automatically, but you may require software such as WinZip for PC, or StuffIt on a Mac.


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