Overview
- This 96-page C++ Game Development Primer takes you through the accelerated process of writing games for otherwise experienced C++ programmers.
- After reading this book, you’ll have the fundamental know-how to become a successful and profitable game applications developer in today’s increasingly competitive indie game marketplace.
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Table of contents (6 chapters)
About this book
C++ is the language behind most of today's computer games. This 96-page C++ Game Development Primer takes you through the accelerated process of writing games for otherwise experienced C++ programmers. After reading this book, you’ll have the fundamental know-how to become a successful and profitable game applications developer in today’s increasingly competitive indie game marketplace.
For those looking for a quick introduction to C++ game development and who have good skills in C++, this will get you off to a fast start. C++ Game Development Primer is based on Learn C++ for Game Development by the same author, giving you the essentials to get started in game programming without the unnecessary introduction to C++.
About the author
Bibliographic Information
Book Title: C++ Game Development Primer
Authors: Bruce Sutherland
DOI: https://doi.org/10.1007/978-1-4842-0814-4
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Bruce Sutherland 2014
Softcover ISBN: 978-1-4842-0815-1Published: 30 October 2014
eBook ISBN: 978-1-4842-0814-4Published: 10 November 2014
Edition Number: 1
Number of Pages: IX, 96
Number of Illustrations: 5 b/w illustrations
Topics: Programming Languages, Compilers, Interpreters, Software Engineering/Programming and Operating Systems