Overview
- Utilize the newest versions of Unity (5.x) and Android (7) to develop a fully functioning game
- Gain insight into 3D game development and Virtual Reality
- Learn how to publish and promote your Android app
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Table of contents (12 chapters)
Keywords
About this book
The book closes with a brief introduction to creating 3D games, virtual reality games for the Gear VR, and other more advanced applications. It also provides some guidance on publishing and marketing, as well as thinking about game design and mechanics. Resources including sprites and scripts are provided in the code download.
What You Will Learn
- Install Unity with the Android SDK
- Understand and use scripts, prefabs and Android Studio
- Design a great game
- Build a game app
- Add a bit of polish
- Deploy for various Android devices
- Build and deploy for 3D games, virtual reality and more
- Promote your game and make money
Who This Book Is For
This book requires no previous experience with programming or game development of any kind. Prior experience with the Android ecosystem recommended.
Authors and Affiliations
About the author
Bibliographic Information
Book Title: Learn Unity for Android Game Development
Book Subtitle: A Guide to Game Design, Development, and Marketing
Authors: Adam Sinicki
DOI: https://doi.org/10.1007/978-1-4842-2704-6
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Adam Sinicki 2017
Softcover ISBN: 978-1-4842-2703-9Published: 22 July 2017
eBook ISBN: 978-1-4842-2704-6Published: 21 July 2017
Edition Number: 1
Number of Pages: XIX, 248
Number of Illustrations: 12 b/w illustrations, 199 illustrations in colour
Topics: Programming Techniques, Programming Languages, Compilers, Interpreters, Software Engineering