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Digital Design of Nature

Computer Generated Plants and Organics

By Oliver Deussen , Bernd Lintermann , A. Dowden-Williams

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  • ISBN13: 978-3-5404-0591-7
  • 307 Pages
  • User Level: Professionals
  • Publication Date: March 30, 2006
  • Available eBook Formats: PDF
Full Description
The reproduction of nature via computer has fascinated scientists in computer graphics and artists, ever since synthetic imaging was thought to be possible. This book illustrates and exemplifies methods for the creation of artificial plant models, and the application of these methods within areas such as simulation, virtual reality, botany, landscaping, and architecture. The models are combined to create gardens, parks, and even entire landscapes. The range of creating representational forms reaches from deceptively authentic looking pictures to abstract presentations. In addition, with similar methods organic objects can be produced, changed, and animated.
Table of Contents

Table of Contents

  1. Computer
  2. Generated Plants
  3. Introduction.
  4. Plants
  5. Botanical Description.
  6. Some Mathematics.
  7. Plants as Mathematical Objects.
  8. Procedural Modeling
  9. Programming of Plants.
  10. Rule
  11. Based Modeling
  12. Single Plants are 'Emerging'.
  13. Rule
  14. Based Object Production
  15. Interactive Modeling.
  16. Modeling Terrain
  17. The Basis.
  18. Modeling Vegetation
  19. A Landscape Evolves.
  20. Rendering
  21. Creating 'Virtual Reality'.
  22. Level
  23. of
  24. Detail
  25. Fast Rendering of Images.
  26. Landscape Sketches
  27. Artistic Renditions.
  28. Media Art
  29. Growing Plants and Evolved Organics.
  30. Practical Plant Modeling
  31. Using Xfrog.
  32. Glossary.
  33. Figures.
  34. Bibliography.
  35. Index

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    1. Mathematics for Computer Graphics


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