Social Computing and Behavioral Modeling

By Huan Liu , John Salerno , Michael J. Young

Social Computing and Behavioral Modeling Cover Image

  • ISBN13: 978-1-4419-0055-5
  • 280 Pages
  • User Level: Science
  • Publication Date: April 5, 2009
  • Available eBook Formats: PDF
  • eBook Price: $149.00
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Full Description
The pervasive use of computer and Internet technologies creates an unprecedented environment where people can share opinions and experiences, exchange ideas, offer suggestions and advice, debate and even conduct experiments. Social computing, the study of social behavior and context based on computational systems, facilitates behavioral modeling in model building, analysis, pattern mining, anticipation, and prediction. This unique volume presents material from the second interdisciplinary workshop focused on employing social computing for behavioral modeling and prediction. The book provides a platform for disseminating results and developing new concepts and methodologies aimed at advancing and deepening our understanding of social and behavioral computing to aid critical decision making. The contributions incorporate views from government, industry and academia, and address research problems arising from pressing demands in the real world.
Table of Contents

Table of Contents

  1. Preface.
  2. Acknowledgments.
  3. List of Contributors.
  4. Reality Mining of Mobile Communications: Toward A New Deal On Data.
  5. Lifting Elephants: Twitter and Blogging in Global Perspective.
  6. Rule Evaluation Model as Behavioral Modeling of Domain Experts.
  7. Trust and Privacy in Distributed Work Groups.
  8. Cultural Consensus Theory: Aggregating Expert Judgments about Ties in a Social Network.
  9. Dynamic Networks: Rapid Assessment of Changing Scenarios.
  10. Modeling Populations of Interest in Order to Simulate Cultural Response to Influence Activities.
  11. The Use of Agent
  12. based Modeling in Projecting Risk Factors into the Future.
  13. Development of an Integrated Sociological Modeling Framework (ISMF) to Model Social Systems.
  14. The Coherence Model of Preference and Belief Formation.
  15. Cognitive Modeling of Household Economic Behaviors during Extreme Events.
  16. Collaborating with Multiple Distributed Perspectives and Memories.
  17. When is social computation better than the sum of its parts?
  18. The Dilemma of Social Order in Iraq.
  19. A Socio
  20. Technical Approach to Understanding Perceptions of Trustworthiness in Virtual Organizations.
  21. Prior
  22. free cost sharing design: group strategyproofness and the worst absolute loss.
  23. Monitoring Web Resources Discovery by Reusing Classification Knowledge.
  24. Finding Influential Nodes in a Social Network from Information Diffusion Data.
  25. Meta
  26. modeling the Cultural Behavior Using Timed Influence Nets.
  27. A Validation Process for Predicting Stratagemical Behavior Patterns of Powerful Leaders in Conflict.
  28. Control of Opinions in an Ideologically Homogeneous Population.
  29. Estimating Cyclic and Geospatial Effects of Alcohol Usage in a Social Network Directed Graph Model.
  30. HBML: A Language for Quantitative Behavioral Modeling in the Human Terrain.
  31. VIM: A Platform for Violent Intent Modeling.
  32. Punishment, Rational Expectations, and Relative Payoffs in a Networked Prisoners Dilemma.
  33. A Network
  34. Based Approach to Understanding and Predicting Diseases.
  35. Status and Ethnicity in Vietnam: Evidence from Experimental Games.
  36. Behavior Grouping based on Trajectory Mining.
  37. Learning to Recommend Tags for On
  38. line Photos.
  39. A Social Network Model of Alcohol Behaviors.
  40. Using Participatory Learning to Model Human Behavior.
  41. Biographies.
  42. Author Index.
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