Learn Blackberry Games Development

Authors: Hamer, Carol, Davison, Andrew

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  • Carol Hamer and Andrew Davison, expert software game developers, show you how to leverage the BlackBerry Java Development Environment (based on Java ME) to design and create fun, sophisticated game applications from role playing to dueling with light sabers.

Buy this book

eBook $39.99
price for USA
  • ISBN 978-1-4302-2719-9
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Download immediately after purchase
Softcover $49.99
price for USA
  • ISBN 978-1-4302-2718-2
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
About this book

BlackBerry smart phones aren’t just for business. In fact, throw away that boring spreadsheet, tear up that yearly budget report—the BlackBerry is a lean, mean game-playing machine. Carol Hamer and Andrew Davison, expert software game developers, show you how to leverage the BlackBerry Java™ Development Environment (based on Java ME) to design and create fun, sophisticated game applications from role playing to dueling with light sabers. The BlackBerry: not as clumsy or as random as a blaster—an elegant device, for a more civilized age.

In this book, Carol and Andrew give you the professional techniques you need to use music, 2D and 3D graphics, maps, and game design patterns to build peer-to-peer games, role playing games, and more for the BlackBerry.

About the authors

Carol Hamer received her Ph.D. in number theory from Rutgers, the State University of New Jersey. Since then, she has worked as a software engineer for 10 years in the U.S., France, and Switzerland, including three years working for In-Fusio Mobile Games. Carol has written three books on mobile game programming for Apress: J2ME Games with MIDP2, Creating Mobile Games, and Learn BlackBerry Games Development. She writes a blog called A Little Bitty Java (http://bittyjava.wordpress.com) with programming ideas, troubleshooting tips, and code samples.

Table of contents (12 chapters)

  • Gaming on BlackBerry

    Hamer, Carol (et al.)

    Pages 1-6

  • BlackBerry Application Basics

    Hamer, Carol (et al.)

    Pages 7-36

  • Game Graphics and Events with MIDP and RIM Classes

    Hamer, Carol (et al.)

    Pages 37-71

  • Adding a Professional Look and Feel

    Hamer, Carol (et al.)

    Pages 73-98

  • Security and Selling Your Game

    Hamer, Carol (et al.)

    Pages 99-129

Buy this book

eBook $39.99
price for USA
  • ISBN 978-1-4302-2719-9
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Download immediately after purchase
Softcover $49.99
price for USA
  • ISBN 978-1-4302-2718-2
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.

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Bibliographic Information

Bibliographic Information
Book Title
Learn Blackberry Games Development
Authors
Copyright
2010
Publisher
Apress
Copyright Holder
Carol Hamer and Andrew Davison
eBook ISBN
978-1-4302-2719-9
DOI
10.1007/978-1-4302-2719-9
Softcover ISBN
978-1-4302-2718-2
Edition Number
1
Number of Pages
504
Topics