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Learn Sprite Kit for iOS Game Development

Authors: Long, Leland

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  • Learn Sprite Kit for iOS Game Development will show you how to use Apple's new framework to make a 2D gaming masterpiece.

Buy this book

eBook $39.99
price for USA
  • ISBN 978-1-4302-6440-8
  • Digitally watermarked, DRM-free
  • Included format: PDF, EPUB
  • ebooks can be used on all reading devices
  • Download immediately after purchase
Softcover $49.99
price for USA
  • ISBN 978-1-4302-6439-2
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
About this book

With Learn Sprite Kit for iOS Game Development, you'll discover how easy it is to create 2D games using the new Sprite Kit framework from Apple. You'll find how simple it is to create a scene, add animated sprites, incorporate edges, play sound effects, and create animated particles for special effects. You'll also use touch events to control your sprites, implement the built-in physics engine, handle sprite collisions and contacts, and much more.

To help you in learning how to use all these cool features of Sprite Kit, you'll follow along as we build a complete 2D game for iPhone. By the time you finish the book, you'll have made your own 2D game, and you'll have learned all you need to know to get started on your next masterpiece.

About the authors

Leland Long?s programming began on a VIC-20 computer (3K of memory). He moved up to the Apple IIe (64K) and then on to the Mac 512K where he began using Microsoft File for an office database solution. Introduced to Filemaker II in the late 80?s he?s used various FileMaker Pro versions ever since. As a hobbyist he?s written a few programs over the years in BASIC and Pascal, but never pursued learning more languages such as C or learning Object-Oriented concepts. The release of the iPhone SDK has changed that! He?s excited to merge iPhone and FileMaker technologies together, resulting in more power and benefit to users. He is currently an in-house FileMaker developer for a non-profit company in South Carolina, where he lives with his wife and two youngest daughters. His oldest daughter and three grandchildren live close enough to keep life entertaining.

Table of contents (10 chapters)

  • Hello World

    Long, Leland

    Pages 1-12

  • SKActions and SKTextures: Your First Animated Sprite

    Long, Leland

    Pages 13-27

  • Sprite Movement Responding to User Inputs

    Long, Leland

    Pages 29-48

  • Edges, Boundaries, and Ledges

    Long, Leland

    Pages 49-75

  • More Animated Sprites: “Enemies” and “Bonuses”

    Long, Leland

    Pages 77-101

Buy this book

eBook $39.99
price for USA
  • ISBN 978-1-4302-6440-8
  • Digitally watermarked, DRM-free
  • Included format: PDF, EPUB
  • ebooks can be used on all reading devices
  • Download immediately after purchase
Softcover $49.99
price for USA
  • ISBN 978-1-4302-6439-2
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.

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Bibliographic Information

Bibliographic Information
Book Title
Learn Sprite Kit for iOS Game Development
Authors
Copyright
2014
Publisher
Apress
Copyright Holder
Leland Long
eBook ISBN
978-1-4302-6440-8
DOI
10.1007/978-1-4302-6440-8
Softcover ISBN
978-1-4302-6439-2
Edition Number
1
Number of Pages
XIV, 256
Number of Illustrations and Tables
62 b/w illustrations
Topics