Beginning iPhone Development

Exploring the iOS SDK

Authors: Nutting, J., Olsson, F., Mark, D., LaMarche, J., Topley, K.

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    • Updates a best selling Apress and industry best seller, Beginning iPhone x / iOS x Development.
    • Apple iOS app development is the number one apps development eco where mobile app developers make the most money.

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eBook $34.99
price for USA
  • ISBN 978-1-4842-0199-2
  • Digitally watermarked, DRM-free
  • Included format: EPUB, PDF
  • ebooks can be used on all reading devices
  • Download immediately after purchase
Softcover $44.99
price for USA
  • ISBN 978-1-4842-0200-5
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
About this book

The team that brought you the bestselling Beginning iPhone Development, the book that taught the world to program on the iPhone, is back again, bringing this definitive guide up-to-date with Apple's latest and greatest new iOS 8 and its SDK, as well as with the latest version of Xcode (6.1).

You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using Xcode 6.1 and the latest 64-bit iOS 8-specific project templates, and designed to take advantage of the latest Xcode features.

Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode 6.1 and the iOS 8 SDK, and then guides you though the creation of your first simple application.

From there, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more!

About the authors

Jack Nutting has been using Cocoa since the olden days, long before it was even called Cocoa. He has used Cocoa and its predecessors to develop software for a wide range of industries and applications, including gaming, graphic design, online digital distribution, telecommunications, finance, publishing, and travel. When he is not working on Mac or iOS projects, he is developing web applications with Ruby on Rails. Nutting is a passionate proponent of Objective-C and the Cocoa frameworks. At the drop of a hat, he will speak at length on the virtues of dynamic dispatch and run time class manipulations to anyone who will listen (and even to some who won t). Nutting is the primary author of Learn Cocoa on the Mac (Apress, 2010) and Beginning iPad Development for iPhone Developers (Apress, 2010). He blogs from time to time at Nuthole.com.

Table of contents (22 chapters)

Buy this book

eBook $34.99
price for USA
  • ISBN 978-1-4842-0199-2
  • Digitally watermarked, DRM-free
  • Included format: EPUB, PDF
  • ebooks can be used on all reading devices
  • Download immediately after purchase
Softcover $44.99
price for USA
  • ISBN 978-1-4842-0200-5
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.

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Bibliographic Information

Bibliographic Information
Book Title
Beginning iPhone Development
Book Subtitle
Exploring the iOS SDK
Authors
Copyright
2014
Publisher
Apress
Copyright Holder
Jack Nutting and Fredrik Olsson and David Mark and Jeff LaMarche and Kim Topley
eBook ISBN
978-1-4842-0199-2
DOI
10.1007/978-1-4842-0199-2
Softcover ISBN
978-1-4842-0200-5
Edition Number
2
Number of Pages
XXII, 771
Number of Illustrations and Tables
355 b/w illustrations
Topics