Beginning iPhone Development with Swift 3

Exploring the iOS SDK

Authors: Maskrey, M.K., Topley, K., Mark, D., Olsson, F., LAMARCHE, J.

Download source code
  • Optimize your code and deliver great user experiences with Swift 3
  • Build cool, crisp user interfaces
  • Integrate and develop with Core Location, Map  Kit,  iCloud, Sprite Kit, and more
see more benefits

Buy this book

eBook $9.99
$34.99 (listprice)
price for USA (gross)
valid through November 28, 2017
  • ISBN 978-1-4842-2223-2
  • Digitally watermarked, DRM-free
  • Included format: PDF, EPUB
  • ebooks can be used on all reading devices
  • Immediate eBook download after purchase
About this book

Create your very own apps for the latest iOS devices. You'll start with the basics, and then work your way through the process of downloading and installing Xcode and the iOS 10 SDK, and then guides you though the creation of your first simple application.

Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, Beginning iPhone Development with Swift 3 offers a comprehensive course in iPhone and iPad programming. In this third edition of the best-selling book, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders.

Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest iOS 10-specific project templates, and designed to take advantage of the latest Xcode features. Discover brand-new technologies, as well as significant updates to existing tools. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The art of table building will be demystified, and you’ll learn how to save your data using the iOS file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more!

What You Will Learn

  • Develop your own bestselling iPhone and iPad apps
  • Utilize Swift playgrounds
  • Display data in Table Views
  • Draw to the screen using Core Graphics
  • Use iOS sensor capabilities to map your world
  • Get your app to work with iCloud and more

  • Who This Book is For

    Anyone who wants to start developing for iPhone and iPad.

    About the authors

    Molly K. Maskrey first learned software while a sophomore in high school on a Wang punch card computer where you manually created an octal machine language program by popping out chads on a single card. While getting her undergraduate degree, she programmed COBOL on IBM System/360 computers at banks in and around Tampa, Florida, moving on, in her 20s and 30s to work for various large Aerospace companies including IBM Federal Systems, TRW (now Northrup-Grumman), Loral Systems, Lockheed-Martin, and Boeing. In 2010 she co-founded Global Tek Labs, an iOS development and accessory design services company that is now one of the leading consulting services for new designers looking to create smart attachments to Apple devices. Molly lives in Parker Colorado with Jennifer, her partner of 26 years and their two Yellow Labradors and basement dance practice floor.

    Table of contents (23 chapters)

    • Getting to Know the iOS Landscape

      Maskrey, Molly (et al.)

      Pages 1-12

    • Writing Our First App

      Maskrey, Molly (et al.)

      Pages 13-50

    • Basic User Interactions

      Maskrey, Molly (et al.)

      Pages 51-86

    • Adding Intermediate Level User Interactions

      Maskrey, Molly (et al.)

      Pages 87-128

    • Working with Device Rotations

      Maskrey, Molly (et al.)

      Pages 129-177

    Buy this book

    eBook $9.99
    $34.99 (listprice)
    price for USA (gross)
    valid through November 28, 2017
    • ISBN 978-1-4842-2223-2
    • Digitally watermarked, DRM-free
    • Included format: PDF, EPUB
    • ebooks can be used on all reading devices
    • Immediate eBook download after purchase
    Loading...

    Bibliographic Information

    Bibliographic Information
    Book Title
    Beginning iPhone Development with Swift 3
    Book Subtitle
    Exploring the iOS SDK
    Authors
    Copyright
    2016
    Publisher
    Apress
    Copyright Holder
    Molly Maskrey, Kim Topley, David Mark, Fredrik Olsson and Jeff Lamarche
    eBook ISBN
    978-1-4842-2223-2
    DOI
    10.1007/978-1-4842-2223-2
    Edition Number
    3
    Number of Pages
    XXV, 774
    Number of Illustrations and Tables
    379 b/w illustrations
    Topics