Mathematics for Computer Graphics

Authors: Vince, John

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  • ISBN 978-1-84628-283-6
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About this book

Baffled by maths? Then don't give up hope.

John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics.

In thirteen chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical techniques required to solve problems and design computer programs for computer graphic applications. Each chapter explores a specific mathematical topic and takes you forward into more advanced areas until you are able to understand 3D curves and surface patches, and solve problems using vectors.

After reading the book, you should be able to refer to more challenging books with confidence and develop a greater insight into the design of computer graphics software.

Get to grips with mathematics fast ...
• Numbers
• Algebra
• Trigonometry
• Coordinate geometry
• Transforms
• Vectors
• Curves and surfaces
• Barycentric coordinates
• Analytic geometry

Mathematics for Computer Graphics, Second Edition

The book you will read once, and refer to over and over again!

Reviews

From the reviews of the second edition:

“The aim of this book is to give a computer user mathematical tools and techniques to solve problems in computer graphics. It specifically targets non-mathematicians … giving a good overview of what mathematics can do for the computer graphics user, designer and programmer. … the book does fulfil its own promise – to present the reader with the mathematics’ basics useful for computer graphics, and to give the ability to refer to more challenging math topics with confidence.” (A. Ulovec, Monatshefte für Mathematik, Vol. 155 (2), October, 2008)

Table of contents (1 chapters)

Buy this book

eBook $34.99
price for USA
  • ISBN 978-1-84628-283-6
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Download immediately after purchase

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Bibliographic Information

Bibliographic Information
Book Title
Mathematics for Computer Graphics
Authors
Copyright
2006
Publisher
Springer-Verlag London
Copyright Holder
Springer-Verlag London
eBook ISBN
978-1-84628-283-6
DOI
10.1007/1-84628-283-7
Edition Number
2
Number of Pages
XIV, 248
Number of Illustrations and Tables
175 b/w illustrations
Additional Information
Originally published in the series "Essential Series"
Topics