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Art and Technology of Entertainment Computing and Communication

Authors: Cheok, Adrian David

  • Brings together pioneers in computer entertainment who write a research oriented publication on interactive new media and computer entertainment
  • Features a full open source toolkit, with fully developed applications, the first time such advanced techniques have been openly available outside the labs to the public at large.
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eBook $109.00
price for USA
  • ISBN 978-1-84996-137-0
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Download immediately after purchase
Hardcover $149.00
price for USA
  • ISBN 978-1-84996-136-3
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
About this book

Art and Technology of Entertainment Computing and Communication takes a blue sky research perspective on the field of interactive media for entertainment computing. Adrian David Cheok argues that entertainment as an end-product is useful for interactive play, however it is also a powerful tool for learning and communication and it is also a key driver for the development of information technology. This book explores the future of entertainment technologies used for communication and describes quantum step research. It will inform and inspire readers to create their own radical inventions and innovations that are not incremental, but which break through ideas and non-obvious solutions. One of the main explorations is the examination of how new forms of computer interaction can lead to radical new forms of technology and art for entertainment computing. Art and Technology of Entertainment Computing and Communication is an informative and inspirational text for students and the next generation of researchers. It’s main aim is to provide information that will hopefully help change the world and society for the better, through new modes of entertainment and communication. Academics, researchers, engineers, game designers, and interaction designers, will find the content both interesting and valuable. Entertainment is the "engine" to inspire people and drive innovation in interactive digital media design. The pioneer of the field, Prof. Adrian David Cheok, takes you on an exciting tour of the future shaped by the Entertainment Technologies. Hiroshi ISHII, Muriel R. Cooper Professor of Media Arts and Sciences, MIT Media Laboratory

About the authors

Adrian David Cheok is Director of the Mixed Reality Lab, National University of Singapore. He is Associate Professor in the Department of Electrical and Computer Engineering.

Table of contents (11 chapters)

  • Introduction

    Cheok, Adrian David

    Pages 1-18

  • Human Pacman: A Mobile Augmented Reality Entertainment System Based on Physical, Social, and Ubiquitous Computing

    Cheok, Adrian David

    Pages 19-57

  • Interactive Theater Experience with 3D Live Captured Actors and Spatial Sound

    Cheok, Adrian David

    Pages 59-82

  • Metazoa Ludens: Mixed Reality Interaction and Play Between Humans and Animals

    Cheok, Adrian David

    Pages 83-110

  • Poultry Internet

    Cheok, Adrian David

    Pages 111-136

Buy this book

eBook $109.00
price for USA
  • ISBN 978-1-84996-137-0
  • Digitally watermarked, DRM-free
  • Included format: PDF
  • ebooks can be used on all reading devices
  • Download immediately after purchase
Hardcover $149.00
price for USA
  • ISBN 978-1-84996-136-3
  • Free shipping for individuals worldwide
  • Usually dispatched within 3 to 5 business days.
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Bibliographic Information

Bibliographic Information
Book Title
Art and Technology of Entertainment Computing and Communication
Authors
Copyright
2010
Publisher
Springer-Verlag London
Copyright Holder
Springer-Verlag London Limited
eBook ISBN
978-1-84996-137-0
DOI
10.1007/978-1-84996-137-0
Hardcover ISBN
978-1-84996-136-3
Edition Number
1
Number of Pages
XX, 299
Topics