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Graphics

Tools and programming guides

Highlights

© Springer

© Springer

© Springer

© Springer

© Springer

© Springer

© Springer

© Springer

Graphics

Our graphics books are a high-quality source for both foundational and niche information. Topics covered include design and development tools, Adobe applications, OpenGL programming, 2D graphics, 3D modeling, digital illustration, graphics editing, and image manipulation.

Our Key Topics

  • 3D modeling
  • Digital illustration
  • Graphics editing
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Featured Author

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    Regine Gilbert

    Regine Gilbert is a user experience designer, educator, and international public speaker with over 10 years of experience working in the technology arena. Her passion for accessibility stems from growing up with family who were disabled. Since working in technology she has spearheaded accessibility initiatives within the organizations in which she worked including creation of guidelines and training. She has a strong belief in making the world a more accessible place—one that starts and ends with the user.

    Regine is an Adjunct Professor at NYU Tandon School of Engineering, teaching User Experience Design to students in the Integrated Digital Media Program. In addition, she teaches the part time User Experience Design course at General Assembly. Some of the companies Regine has had the pleasure of working for include Disney, JP Morgan, Four Seasons Hotel and Resorts, Ralph Lauren, Columbia University and Vitamin Shoppe.

Featured Book

9781484250150 © Apress 2019