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Game Development

Create your own games using the latest 2D and 3D tools and technologies

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Discover practical guides to help you develop desktop, mobile, web, console, smart watch and smart/connected TV game apps, using some of today's most powerful game engines such as Unity, Unreal, and GameMaker. Learn about vital game elements from programming sprites to particle collisions, or even try building your own game engine from scratch.

Program 2D and 3D games in C++, C#, JavaScript, Swift, Java, and more and let our books help you reach and impress an increasingly demanding gaming audience.

Featured Author

  • Steven Goodwin is a veteran developer in the games industry with over 20 years of experience in both development and management roles in companies as diverse and prominent as EA, Playfish, Microprose, Fox Interactive, Sierra, Glu Mobile, and Criterion. In addition to five published boxed games for PC and consoles, he has released many online and mobile products. Steven is the lead developer and chief architect of the SGX game engine.

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