Rex van der Spuy
Rex van der Spuy is a video game designer and writer. He�s written Foundation Game Design with Flash, Advanced Game Design with Flash and Foundation Game Design with AS3.0.� Rex has designed games and done interactive interface programming Agency Interactive (Dallas), Scottish Power (Edinburgh), DC Interact (London), Draught Associates (London), and the Bank of Montreal (Canada). He also builds game engines and interactive interfaces for museum installations for PixelProject (Cape Town). In addition, he created and taught advanced courses in game design for the Canadian School of India (Bangalore, India). When not writing about games, making them, or playing them, he amuses himself by building �experimental, autonomous, self-aware, multi-cellular parallel universes� out of �shoe boxes, scotch tape, spare milk bottle caps and bits of string�. He claims, that this is �a lot more entertaining than you might think,� but we�re skeptical.
Rex van der Spuy's Books
Foundation Game Design with ActionScript 3.0
- Publication Date: January 29, 2012
- ISBN13: 978-1-4302-3993-2
After the successful first edition of Foundation Game Design with Flash comes a modernized update of all the code to meet current programming best practices and an ActionScript 3.0 focusregardless of the IDE that you use.
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