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PJ Cabrera

PJ Cabrera is a software engineer with more than 12 years of experience developing information systems in various industries, programming in C, C++, Java, PHP, Python, and Ruby. But his real passion for many years has been hacking gadgets (i.e., turning a Sega Dreamcast into a NetBSD router, or running Android and Debian GNU/Linux on a Palm TX) and making home-brewed games for consoles such as Dreamcast, PlayStation 2, GameBoy Advance, and PSP. He is very excited that he can finally share his creative side on iPhone and XBox 360 with the general public through the App Store and XNA Community Games.

PJ Cabrera's Books

iPhone Games Projects

iPhone Games Projects

  • Publication Date: June 28, 2009
  • ISBN13: 978-1-4302-1968-2

Find out how some of the most innovative and creative game developers have made it to the pinnacle of game design and profitability. Learn More …

Beginning iPhone Games Development

Beginning iPhone Games Development

  • Publication Date: May 13, 2010
  • ISBN13: 978-1-4302-2599-7

This book is the game-specific equivalent of Beginning iPhone 3 Development: Exploring the iPhone SDK, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style. Learn More …

Beginning iOS Games Development

Beginning iOS Games Development

  • Publication Date: September 30, 2011
  • ISBN13: 978-1-4302-3419-7

With Beginning iOS Games Development, you’ll roll up your sleeves and get your hands dirty with some coding to create cool, interactive game apps that run on your iPhone, iPad or iPod touch. Learn More …