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Andrew Davison

Andrew Davison received his Ph.D. from Imperial College in London in 1989. He was a lecturer at the University of Melbourne for six years before moving to Prince of Songkla University in Thailand in 1996. He has also taught in Bangkok, Khon Kaen, and Hanoi. His research interests include scripting languages, logic programming, visualization, and teaching methodologies. This latter topic led to an interest in teaching games programming in 1999. His O'Reilly book, Killer Game Programming in Java, was published in 2005.

Andrew Davison's Books

Learn Blackberry Games Development

Learn Blackberry Games Development

  • Publication Date: March 30, 2010
  • ISBN13: 978-1-4302-2718-2

Carol Hamer and Andrew Davison, expert software game developers, show you how to leverage the BlackBerry Java Development Environment (based on Java ME) to design and create fun, sophisticated game applications from role playing to dueling with light sabers. Learn More …

Pro Java 6 3D Game Development

Pro Java 6 3D Game Development

  • Publication Date: April 24, 2007
  • ISBN13: 978-1-59059-817-7

Learn to develop and program 3D games in Java technology on a PC, using the Java 3D API and Java for OpenGL, taught by recognized Java gaming guru Andrew Davison. First book to examine the Java (SE) 6 platform and its features with gaming. Learn More …