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Riemer Grootjans

Riemer Grootjans received�his degree in electronic engineering with a specialization in informatics at the Vrije Universiteit Brussel in Belgium. He is�a member of a research team working toward a Ph.D, and is responsible for�visualization of 3D data. For several years,�Riemer has been maintaining a web site with tutorials for DirectX. Since the early beta stages of XNA in 2006, he has ported all his content to XNA and is helping more than 1,000 people on their path to XNA success every day. In July 2007 and 2008, he received the Microsoft "Most Valuable Professional" Award for his contributions to the XNA community.

Riemer Grootjans' Books

Beginning XNA 3.0 Game Programming

Beginning XNA 3.0 Game Programming

  • Publication Date: April 26, 2009
  • ISBN13: 978-1-4302-1817-3

Even if you don't know how to program at all, Beginning XNA 3.0 Game Programming: From Novice to Professional, Second Edition will teach you the basics of C# 2008 programming along the way. Don't get overwhelmed with details you don't need to know—just learn what you need to start creating your own games right now! Learn More …

XNA 3.0 Game Programming Recipes

XNA 3.0 Game Programming Recipes

  • Publication Date: March 10, 2009
  • ISBN13: 978-1-4302-1855-5

Completely updated for XNA 3.0, expert Riemer Grootjans brings together a selection of the hottest recipes in XNA programming for the Xbox 360, PC, and Zune. Learn More …

XNA 2.0 Game Programming Recipes

XNA 2.0 Game Programming Recipes

  • Publication Date: July 1, 2008
  • ISBN13: 978-1-59059-925-9

XNA expert Reimer Grootjans brings together a selection of the hottest quick-start recipes in XNA games programming for the Xbox and Windows PC. Learn More …