All iOS Titles
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iOS 6 Recipes: A Problem-Solution Approach is your code reference and guide to developing solutions on iPad, iPhone, and other iOS 6 devices and platforms. This book provides in-depth code samples, recipes, templates and discussions for scenarios that developers face every day.
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iOS 5 Recipes: A Problem-Solution Approach presents clear and concise solutions to a wide variety of real world situations that iOS 5 app developers face.
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Foundation iPhone App Development
Foundation iPhone App Development by Nick Kuh, will teach readers how to build an iOS 6 SDK-based iPhone app from start to finish in 5 days. From the initial app idea through each step of the development process, the submission and numerous tips and tricks along the way youll learn from Nicks extensive experience developing for Apples App Store.
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Enterprise iPhone and iPad Administrator's Guide
Learn all the techniques necessary to integrate iPhones and iPads into the enterprise and maintain control, while making everyonemanagement, customers, and the IT proshappy.
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Developing C# Apps for iPhone and iPad using MonoTouch
A guide for .NET developers to turn their C# apps into blockbusters for iOS using MonoTouch.
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Cracking iPhone and Android Native Development
You've developed a killer app for one mobile devicenow it's time to maximize your intellectual investment. With Cracking iPhone and Android Native Development, you'll learn how to quickly retool your app for the full spectrum of mobile platforms and devices.
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Building iPhone OS Accessories
This book provides a serious, in-depth look at Apple's External Accessory framework and the iPhone Accessories API. You'll learn how to create new, integrated solutions that combine iPhone apps with dedicated hardware.
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Objective-C is today's fastest growing programming language, at least in part due to the popularity of Apple's Mac, iPhone and iPad. Beginning Objective-C is for you if you have some programming experience but you're new to the Objective-C programming language.
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Beginning iPhone Games Development
PJ Cabrera, Peter Bakhirev, Ian Marsh, Ben Smith, Eric Wing, Scott Penberthy
This book is the game-specific equivalent of Beginning iPhone 3 Development: Exploring the iPhone SDK, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style. -
Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you.
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Beginning iPhone and iPad Web Apps
Everything a web professional needs to stay ahead in the hot area of iPhone and iPad web app development.
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Beginning iPhone 4 Development
Everything you need to know to develop your own best-selling iPhone and iPad apps, plus best practices for optimizing your code and delivering great user experiences.



