All iOS Titles

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  • iPad Application Sketch Book

    iPad Application Sketch Book Cover

    Dean Kaplan

    This sketch book makes it easy to centralize and organize your iPad app ideas, featuring full-sized iPad templates that include common elements such as the status bar, signal strength, and battery icons.
  • iOS Wow Factor

    iOS Wow Factor Cover

    Timothy Wood

    iOS Wow Factor goes beyond the basics and onto the creation of non-standard controls and high-impact custom interactions (the "wow" factor!) to create compelling app designs. Learn how to design your app to get the attention it needs to succeed and make a profit in the Apple iTunes App Store.
  • iOS 5 Recipes

    iOS 5 Recipes Cover

    Shawn Grimes, Colin Francis

    iOS 5 Recipes: A Problem-Solution Approach presents clear and concise solutions to a wide variety of real world situations that iOS 5 app developers face.
  • Foundation iPhone App Development

    Foundation iPhone App Development Cover

    Nick Kuh

    Foundation iPhone App Development by Nick Kuh, will teach readers how to build an iOS 6 SDK-based iPhone app from start to finish in 5 days. From the initial app idea through each step of the development process, the submission and numerous tips and tricks along the way you’ll learn from Nick’s extensive experience developing for Apple’s App Store.

  • Beginning Xcode: Swift Edition 2nd Edition

    Beginning Xcode: Swift Edition Cover

    Matthew Knott

    Beginning Xcode, Swift Edition will not only get you up and running with Apple's latest version of Xcode, but it also shows you how to use Swift in Xcode and includes a variety of projects to build.
  • Beginning Swift Games Development for iOS

    Beginning Swift Games Development for iOS Cover

    James Goodwill, Wesley Matlock

    Game apps are one of the most popular categories in the Apple iTunes App Store. Well, the introduction of the new Swift programming language will make game development even more appealing and easier to existing and future iOS app developers. In response, James Goodwill and Apress introduce you to this book, Beginning Swift Games Development for iOS. In this book, you'll learn the fundamental elements of the new Swift language as applied to game development for iOS.

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