All Web Graphics Titles
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AdvancED ActionScript 3.0 Animation
The follow-up to the best-selling Foundation ActionScript 3.0 Animation, taking you further along the road to becoming an ActionScript master.
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Written for existing Flash developers and other interested mobile professionals, AdvancED Flash on Devices covers both mobile and device development with Flash Lite, as well as Flash 10 for smartphones and other non-PC devices.
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Whether you're a Flex 3 beginner or intermediate user, this book provides the necessary information to help you develop into an expert.
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Beginning Java and Flex describes new, simpler, and faster ways to develop enterprise rich Internet applications (RIAs) by integrating the Adobe Flex framework with Java technologies like Spring, Hibernate, and more.
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Beginning Silverlight 5 in C# 4 Edition
Discover the tools needed for Silverlight 5 development, the role each tool plays, and how they interact to produce a seamless result.
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Beginning WebGL for HTML5 quickly gets you up to speed with WebGL and shaders within the browser. You'll learn techniques, frameworks, and tools that will enable increased productivity, better rendering performance, and enhanced realism.
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Open source software, also known as free software, now offers a creative platform with world-class programs. Crafting Digital Media is your foundation course in photographic manipulation, illustration, animation, making music, video editing, and more using open source software.
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Creating Flash Widgets with Flash CS4 and ActionScript 3.0
Creating Flash Widgets with Flash CS4 and ActionScript 3.0 is an introduction to developing widgets for the Internet using the features of Flash CS4 and ActionScript 3.0.
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Flash Builder and Flash Catalyst
The Flash Platform is changingthis book teaches the new workflow for the Flash platform.
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This book demonstrates and illustrates this diverse set of components with screenshots that make you stop and stare with envy when you browse the book.
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Foundation ActionScript 3.0 Image Effects
Discusses the ins and outs of graphical manipulation through code of all the different elements available in a Flash project.
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Foundation Blender Compositing
This book provides concise step-by-step examples on using all of the power of Blender to provide a complete post-production workbench.





