All Java Programming Titles
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Advanced Java Game Programming
This authoritative guide teaches you how to create desktop and Internet computer games using the latest Java programming language techniques. With author David Wallace Croft's open-source reusable game library and clear explanations of the code, you'll be able to program and release new games in no time.
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Learn how to develop applications for Android 2 mobile devices, using simple examples that are ready to run with your copy of the software development kit.
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Beginning Android Tablet Programming
Robbie Matthews gives a full, no-holds barred introduction to Android programming for tablets. No previous experience required!
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Learn to build rich, user-friendly web applications using a popular Java-based Ajax web framework, the Google Web Toolkit. The authors will guide you through the complete development of a Google Web Toolkit front end application with a no-nonsense, down-to-earth approach.
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Beginning Hibernate 2nd Edition
Beginning Hibernate, Second Edition is ideal if you're experienced in Java with databases (the traditional, or "connected," approach), but new to open-source, lightweight Hibernatethe de facto object-relational mapping and database-oriented application development framework.
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Beginning Java ME Platform empowers you with the flexibility and power to start building Java applications for your Java-enabled mobile device or cell phone. The book covers sound HTTPS support, user interface API enhancements, the Mobile Media API, the Game API, 3D graphics, Bluetooth, and more.
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Jeff Friesen's Beginning Java 7 guides you through version 7 of the Java language and a wide assortment of platform APIs. New Java 7 language features that are discussed include switch-on-string and try-with-resources.
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Beginning Java and Flex describes new, simpler, and faster ways to develop enterprise rich Internet applications (RIAs) by integrating the Adobe Flex framework with Java technologies like Spring, Hibernate, and more.
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Beginning Java EE 6 with GlassFish 3 2nd Edition
Beginning Java EE 6 Platform with GlassFish 3, Second Edition is one of the first tutorial books on the final version of the Java EE 6 platform. Step by step and easy to follow, this book describes the Java EE 6 features and how to use them.
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Beginning Java Google App Engine
If you are a Java programmer, this book offers you a Java approach to beginning Google App Engine. You will explore the runtime environment, front-end technologies like Google Web Toolkit, and the datastore behind App Engine. You'll also explore Java support on App Engine from end to end.
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With Beginning Java Objects: From Concepts to Code, you'll master all the core Java concepts.
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Beginning Java Objects 2nd Edition
To take advantage of Java's features, you must master the syntax of the Java language, gain a practical understanding of objects, and most importantly, structure a Java application from the ground up to make the most of objects. With the 2005 editionupdated for J2SE 5you'll become adept at all three!






