Java 7 Programming for Absolute Beginners introduces the new core, open-source Java Development Kit. Its focus is on practical knowledge and completenessit provides all the bits and pieces an utter novice needs to get started programming in Java.
Java 2ME (Micro Edition) is the client-side Java development platform for building wireless Java-based cell phone and PDA applications. This book addresses the fun challenge of building game applications for these kinds of portable devices. Author Carol Hamer shows you how to use J2ME for developing, using the latest MIDP 2.0 specification.
Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice.
You've developed a killer app for one mobile devicenow it's time to maximize your intellectual investment. With Cracking iPhone and Android Native Development, you'll learn how to quickly retool your app for the full spectrum of mobile platforms and devices.
Bluetooth for Java describes how to develop wireless Java applications using Bluetooth for a variety of platforms. This includes an API overview of the Java library, development of Bluetooth-based services, highlights of security concerns, and walkthroughs for development with some of the different tools available.
Beginning Java ME Platform empowers you with the flexibility and power to start building Java applications for your Java-enabled mobile device or cell phone. The book covers sound HTTPS support, user interface API enhancements, the Mobile Media API, the Game API, 3D graphics, Bluetooth, and more.
Have you thought about building games for your cell phone or other wireless devices? Whether you are a first-time wireless Java developer, or an experienced professional, Beginning J2ME, Third Edition brings exciting wireless and mobile Java application development right to your door!
Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable game.