You've developed a killer app for one mobile devicenow it's time to maximize your intellectual investment. With Cracking iPhone and Android Native Development, you'll learn how to quickly retool your app for the full spectrum of mobile platforms and devices.
This book provides a serious, in-depth look at Apple's External Accessory framework and the iPhone Accessories API. You'll learn how to create new, integrated solutions that combine iPhone apps with dedicated hardware.
Beginning PhoneGap is a definitive, one-of-a-kind book that teaches the fundamentals and strategies behind cross-platform mobile application development. Instead of learning languages like Objective-C, focus on building apps from day one for Android, iOS, Blackberry, WebOS and Symbianwithout the complexities of these platforms.
Objective-C is today's fastest growing programming language, at least in part due to the popularity of Apple's Mac, iPhone and iPad. Beginning Objective-C is for you if you have some programming experience but you're new to the Objective-C programming language.
This book is the game-specific equivalent of Beginning iPhone 3 Development: Exploring the iPhone SDK, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style.
Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you.
Assuming only a minimal working knowledge of Objective-C and written in a friendly, easy-to-follow style, Beginning iPhone 3 Development: Exploring the iPhone SDK offers a complete soup-to-nuts course in iPhone and iPod touch programming.