This book will give you a thorough grounding in the principal and supporting tools and technologies that make up the Xcode Developer Tools suite. It is the first book to examine the complete Apple programming environment for both Mac OS X and iPhone.
Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques.
Learn to write apps for some of today's hottest technologies, including the iPhone and iPad (using iOS), as well as the Mac (using OS X). Learn Objective-C on the Mac: For OS X and iOS, Second Edition is an extensive, newly updated guide to Objective-C, the native language that is the underlying foundation for the iOS and OS X software development kits.
Learn iOS App Development is both a rapid tutorial and a usefulreference. You'll quickly get up to speed with Objective-C, CocoaTouch, and the iOS 7 SDK. It's an all-in-one getting started guide tobuilding your first iPhone or iPad app.