- Full Description
Packed with real, usable code and expert insights, Pro XAML with C# shows you how to design and build compelling enterprise applications on WPF, Windows Store, or Windows Phone, or any combination of the three.
In Part I, authors Buddy James and Lori Lalonde introduce you to XAML and reveal proven techniques for developing successful line-of-business applications. You’ll also find out about some of the conflicting needs and interests that you might encounter as an enterprise XAML developer.
Part II begins to lay the groundwork to help you properly architect your application, providing you with a deeper understanding of domain-driven design and the Model-View-ViewModel design pattern. You will also learn about proper exception handling and logging techniques, and how to cover your code with unit tests to reduce bugs and validate your design.
Part III explores implementation and deployment details for each of Microsoft’s XAML UIs, along with advice on deploying and maintaining your application across different devices using version control repositories and continuous integration.
Pro XAML with C# is for intermediate to experienced developers. Readers should have experience working with C# and at least one XAML-based technology (WPF, Silverlight, Windows Store, or Windows Phone).
What youll learn
- Analyze a business problem and develop a solution within the sometimes conflicting interests of a real business team
- Use domain driven design to get maximum business value from your development efforts
- Develop applications in Visual Studio making best use of its integrated design and development views
- Implement the popular MVVM design pattern to decouple your user interface from your core domain logic
- Cover your code with unit tests to reduce bugs and validate your design
- Deploy and maintain your application across different devices
Who this book is for
Pro XAML with C# is for intermediate to experienced .NET developers. Readers should have experience working with C# and at least one XAML-based technology (WPF, Silverlight, Windows Store or Windows Phone).
- Table of Contents
Table of Contents
Part I: Getting Started
Chapter 1: What Is XAML?
Chapter 2: Software Craftsmanship
Part II: Laying The Groundwork
Chapter 3: Domain-Driven Design
Chapter 4: Design Patterns
Chapter 5: Unit Testing
Chapter 6: Advanced Unit Testing and Test-Driven Development
Chapter 7: Exception Handling and Logging
Part III: Completing the User Interface Layer
Chapter 8: The WPF User Interface
Chapter 9: The Windows Phone User Interface
Chapter 10: The Windows User Interface
Chapter 11: Deploying and Maintaining Your Application
- Source Code/Downloads
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