All Android Titles

Grid or a List

Set Descending Direction

Books 25-36 of 56

per page
Page:
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  • Beginning Android Wearables

    Beginning Android Wearables Cover

    Andres Calvo

    Beginning Android Wearables gives you the skills you need to make effective apps for Google Glass, Android Wear-based smartwatches, fitness bracelets, and connected home wearable controllers. Delight your users by giving them access to the information they'll need at the tip of their fingers.
  • Decompiling Android

    Decompiling Android Cover

    Godfrey Nolan

    Decompiling Android looks at the the reason why Android apps can be decompiled to recover their source code, what it means to Android developers and how you can protect your code from prying eyes. This is also a good way to see how good and bad Android apps are constructed and how to learn from them in building your own apps.

  • Learn Android App Development

    Learn Android App Development Cover

    Wallace Jackson

    Learn Android App Development is a hands-on tutorial and useful reference. You'll quickly get up to speed and master the Android SDK and the Java that you need for your Android Apps. You will find that Learn Android App Development is an all-in-one getting started guide to building your first Android smartphone or tablet apps!
  • Learn Java for Android Development 3rd Edition

    Learn Java for Android Development Cover

    Jeff Friesen

    Learn Java for Android Development, Third Edition, is an update of a strong selling book that now includes a primer on Android app development (in Chapter 1 and Appendix C, which is distributed in the book’s code archive). This book teaches programmers the essential Java language skills necessary for effectively picking up and using the new Android SDK platform to build mobile, embedded, and even PC apps, especially game apps.

  • Learn OpenGL ES

    Learn OpenGL ES Cover

    Prateek Mehta

    Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques.
  • Migrating to Android for iOS Developers

    Migrating to Android for iOS Developers Cover

    Sean Liao

    Migrating to Android for iOS Developers gives you - as an experienced iOS app developer - the ability to learn native Android apps development from scratch. Through case studies and examples, this book starts with a simple but meaningful Hello Android project. Then, this book continues by providing guidelines and tutorial projects showing you how to translate iOS apps to Android right from the beginning.
  • Migrating to Swift from Android

    Migrating to Swift from Android Cover

    Sean Liao

    In 250 pages, Migrating to Swift from Android gives you—as an experienced Android app developer—all you need to create native iOS apps using the latest Swift programming language. Starting with preparing your Xcode 6.1 IDE and introducing just enough iOS application framework fundamentals, you'll understand how to create meaningful Swift applications for iOS 8 immediately.
  • Practical Android 4 Games Development

    Practical Android 4 Games Development Cover

    Jerome DiMarzio

    Practical Android 4 Games Development continues your journey to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing games that work on both smartphones and tablets.

Grid or a List

Set Descending Direction

Books 25-36 of 56

per page
Page:
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5