All Graphics and Digital Media Titles

Grid or a List

Set Ascending Direction

Books 13-23 of 23

per page
Page:
  1. 1
  2. 2
  • Learn OpenGL ES

    Learn OpenGL ES Cover

    Prateek Mehta

    Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques.
  • GIMP for Absolute Beginners

    GIMP for Absolute Beginners Cover

    Jan Smith, Roman Joost

    GIMP is as much a tool for the hobbyist as it is for the professional. GIMP for Absolute Beginners gives you the skills you need to produce graphic designs and makes the learning process enjoyable.
  • Beginning GIMP

    Beginning GIMP Cover

    Akkana Peck

    Beginning GIMP: From Novice to Professional teaches you everything you need to get up-and-running with GIMP version 2.4.
  • Beginning GIMP 2nd Edition

    Beginning GIMP Cover

    Akkana Peck

    In this fully-updated second edition, author and long-time member of the GIMP community Akkana Peck introduces the GIMP and shows you everything about it that you'll want to know—including how to prepare images for display on web pages, touch up digital photos, tap into powerful filters, effects, and plug-ins, and automate tasks using scripts.
  • Beginning Blender 2nd Edition

    Beginning Blender Cover

    Lance Flavell

    Blender opens the door to the new world of 3D design and animation without the hefty price tag of other commercial tools. Beginning Blender, Second Edition starts out new designers on the path from basic modeling to games physics and covers all the latest new Blender features.

Grid or a List

Set Ascending Direction

Books 13-23 of 23

per page
Page:
  1. 1
  2. 2